Jocarnail 1 week ago • 100%
That's cool. Thank you for the explanation.
Jocarnail 1 week ago • 100%
Am I missing something? Isn't the current version 4.3?
Jocarnail 3 months ago • 100%
Yes, the headline feels very disingenuous. They are working with composers from those games... I don't feel they are going to have the same influence some game designers would have had.
Jocarnail 3 months ago • 100%
I have heard good things about logseq and the other obsidian alternatives but in the end I never had the opportunity to try them
Jocarnail 4 months ago • 100%
I think the price is fair from a labour point of view, however, I feel like there may be an issue of offer and demand.
If you are not doing a specific commission (someone asked for it) who is going to buy it? I don't see many people spending that much money on an utilitarian object where the art, for how nice it is, isn't going to add much.
You may find someone for which money is not an issue and want something "extravagant" on display in their office, like a lawyer or a doctor. But I think is a small niche.
This also taking into consideration how sturdy the piece is. A regular folder can get damaged pretty quickly, which may put people off from buying it. Which may be doubly so if the art could get scratched or is unprotected.
Jocarnail 4 months ago • 100%
Looks great. How did you attach the bottom shelf?
Jocarnail 4 months ago • 100%
I do use git standalone to sync between devices, but not with android. I have tried the plugin and didn't work well for my workflow
Jocarnail 5 months ago • 100%
I mean, with the time they took for the first a segond dlc would have been released for the next console cycle. It would definitely be too many systems to support. /s
Jocarnail 5 months ago • 100%
Yes
Jocarnail 5 months ago • 100%
Not really both Krita and GIMP works mainly on raster images like Photoshop. Illustator is a vector graphic software. The closest foss relative of which would be Inkscape.
The thing is, Photoshop was born as a photo manipulation tool but the drawing functionality has become an industry standard (I think mostly because they give free licenses to students). GIMP is a photo manipulation tool and Krita is a digital painting software. They have overlap but neither of them aim at replacing Photoshop as a whole. GIMP may be the closest match. Krita is more comparable to ClipStudio or Corel painter imo.
Jocarnail 5 months ago • 100%
I may be old fashioned, but I love to start in a tavern. It's a place that can have a lot of npcs hanging around that can be introduced and then reappear later in the adventure.
Usually I prefer to start with the party already formed, or have the characters have a connection between each other from before the start of the adventure. Imo it speeds up the initial stages of the game and gives everyone a preexisting reason to be in the party.
I had some pain in the past with players that didn't want to find a reason for their character to join the party, and asking them to have one as a prerequisite can help to filter too mich edginess from the scene.
I also like to start with combat or some other dangerous situation. I start with some talking and a breef introduction to the aim of the adventure, then have something unexpected interrupt the talking, a fight, then back to the talking.
Jocarnail 6 months ago • 100%
This is definitely a bummer
Jocarnail 6 months ago • 100%
That's fair. To each their own.
Jocarnail 6 months ago • 100%
I'm not sure I agree. DoS2 mechanic are cool, but the combat becomes way to chaotic for my liking. Also you do one mistake and now half your party is dead and the other half is on fire.
Jocarnail 6 months ago • 100%
I love starting in a tavern and having some run in in a panic screaming "UNDEEEEEEAD!!" and just drop a horde on the table. No time to think, no time to explain. The story starts later, right now you have to fight for your life together with whomever is able to hold at least a table leg.
Jocarnail 8 months ago • 100%
Have you seen the film Gattaca? It somewhat explores the theme of DNA as identifier — as well as some interesting associated themes.
The hashing idea works fine imo. However, depending on how advanced or "primitive* the technology would be, it could be pretty trivial to impersonate another person if the only id used is the DNA sequence. A sample of tissue is not dead, and it's — I don't want to say trivial but — not that hard to culture it and keep the cells alive.
With our current tech it's possible to build layers of lab grown skin from the cells of a patient for transplants.
Of course, this may not be a problem for world building. It could be an element intrinsic in it. After all people do steal identities. Or the tech could go deeper and use more information on the individual: DNA, the microbiote, neural patterns, blood vessel, fingerprints, all together.
I think in the end depends also on the tone of the fiction.
Jocarnail 9 months ago • 100%
I think a bullet may even be faster than a wizard casting protego.
Jocarnail 9 months ago • 100%
I also ask them to decide it to be rolled over or rolled under.
Jocarnail 9 months ago • 100%
Fork is great. I just wished there was a linux version
Jocarnail 10 months ago • 100%
Rose… before I go, I just wanna tell you, you were fantastic. Absolutely fantastic. And you know what? So was I!
Jocarnail 11 months ago • 81%
This article is so full of strawmans that that the DC to find a needle inside is your mother's circumference
Jocarnail 11 months ago • 100%
I'm going for a bard/warlock and right now i'm doing pretty fine. Though i'm still only in act 1.
Actually surprised not to dind more bard multiclass.
Jocarnail 12 months ago • 100%
Does anyone know if it works with android auto?
Jocarnail 12 months ago • 100%
The article is not wrong, but imo it's seriously overplaying some of the arguments. Imo encounters were a lot easier to balance as a DM if you know your group, and the biggest issue a potential disproportionate power between an inexperienced player and one that is actively trying to break the game. Sure, you could break the game because of all the arguments discussed. Didn't mean you had to, though.
Jocarnail 12 months ago • 66%
RStudio for R and data analysis projects because it has a great integration imo. VSC for most else. I am trying neovim and considering trying emacs.
Jocarnail 12 months ago • 76%
Min max means minimizing the downsides while maximizing the upsides.
Jocarnail 1 year ago • 100%
I really hope the nerf to sea spider is significant. I'm stuck on it soo bad that I stopped playing.
Jocarnail 1 year ago • 100%
Performance are good. There are some weird delays here and there, but for me the most frustrating thing is the user interface and how you navigate it. Everything is slow and laborious. Every menù is a long list. I wouldn't call the experience optimized for controller...
Jocarnail 1 year ago • 100%
I'm loving the experience, but fuck me some bosses are a pain in the ass. I'm stuck on the sea spider, does anyone have suggestions?
Jocarnail 1 year ago • 100%
This is a great suggestion. We are still working on the ux, will try to implement it next time I work on the project.
We also need to improve mobile usability, right now it's not the best...
This is an encounter builder a friend of my and me developed as one of their pet projects. Check it out if you are looking for some tools. Also it's open source, if you want to contribute and make it better.
Jocarnail 1 year ago • 100%
Right now, macOS. Switched to it when I started uni and I'm never going back to Windows. The main reasons are:
- unix based
- generally easier to manage software
- the OS itself has most of the basic utilities already packed in and most of them with the right features. I rarely felt the need to install new software to cover lacking parts.
Also, generally stuff is packed fairly well, with care for user experience.
I will say, I'm dipping my feets in linux as well, and it looks like a lot of distro now are mature and accessible. If I ever were to buy a second pc I would seriously consider the penguin.
Jocarnail 1 year ago • 100%
I usually don't have any strict roll at the start of the day. Only when in specific situations. For example I track weather only if the travel itself is the focus of the adventure.
For time, I have started using BitD clocks. They are just the right amount straightforward to just works.
Jocarnail 1 year ago • 100%
Shame for the focus. I don't think it wouldn't have been op to have more points basedo on the spells known
Jocarnail 1 year ago • 100%
Honestly very little. Mac already has a lot of functionality built in. I have only specialized programs for my workflows and not much else.
Jocarnail 1 year ago • 100%
The "chose what you are good for for today" dynamic looked so much fun
Jocarnail 1 year ago • 100%
The Chameleon and the Thousand faces were some of my favourites in concept because of their flexibility, though I never had a chance to play them. Gish builds in general were a lot of fun. There also was a Sand mage in a desert theme manual that was very interesting.
Jocarnail 1 year ago • 100%
Affinity whole suit is great and I can personally highly reccomend it. It isn't on par with Adobe on several things, but they are closing the distance fast. They are great especially if you need them only once in a while.
Jocarnail 1 year ago • 100%
I suppose the solution IS to spend one session on it. You need to check if everybody is alright with all rhe changes and the best way to do it is in a session 0.
I suggest sending them the pdf early and then discussing together.
Also, from my personal experience, it's better to introduce homebrew rules slowly. People get overwhelmed by a lot of stuff all together. You can discuss the overall plan at the beginning and then itroduce the rules one by one session after session.