Hyggyldy 8 months ago • 100%
They probably said something like "It's bad to wanna fuck your daughter" and Trump just couldn't let such words slide.
Hyggyldy 9 months ago • 98%
This is not how I want to read an article.
Hyggyldy 9 months ago • 100%
wHaT bUsInEsS hAvE yOu StArTeD
Hyggyldy 10 months ago • 100%
Which is why I'm getting increasingly progressive as time... Wealths?
Hyggyldy 10 months ago • 100%
: O
Hyggyldy 10 months ago • 100%
Without major reforms to how politicians can get money this is just a bunch of rich people jerking off. We will never be free of coal and oil when our politicians are all sold in the dollar store.
Hyggyldy 10 months ago • 95%
I wish I could completely filter fortnite out of my life.
Hyggyldy 10 months ago • 87%
Thank fuck
Hyggyldy 10 months ago • 100%
Sounds like a good basis for some kind of techno-fantasy media.
Hyggyldy 10 months ago • 100%
Whiny man baby angry that he can't break his toys
Hyggyldy 10 months ago • 100%
Even? Especially. Chaos is an excellent time for the immoral to make money.
Hyggyldy 10 months ago • 100%
Wonderful argument. In case you're gonna say "I'm a capitalist" no. You're capital.
Hyggyldy 10 months ago • 100%
Crazy how so many people have a hard time with that. Like, do they and everyone they know fall in lockstep with everything their government does?
Hyggyldy 10 months ago • 100%
Thank you for sharing a source. I should have done that.
Hyggyldy 10 months ago • 100%
Yeah, they don't teach a lot of things in school. I only know about it because of BtB. The whole episode on The Battle of Blair Mountain is nuts and shows how far the owner class will go to keep people in line.
Hyggyldy 10 months ago • 91%
That reminds me. Anyone here ever hear about the bureaucratized rape in West Virginia coal mining camps back in the day? If a man was injured and couldn't work his wife could take "Esau scrip" which she would have to pay back with her body. Capitalism! The entire situation is a stark reminder that capitalists wil LITERALLY rape and murder you to protect their position.
Hyggyldy 10 months ago • 100%
Ah, the USPS mpe mechanic model.
Hyggyldy 10 months ago • 100%
I'm kinda in the same boat. I'd love to use that kind of small creator content for this community. I think I'll pin this post as a call for people to share.
Hyggyldy 10 months ago • 100%
Yeah, works surprisingly well with controller. You'll probably wanna mess around with the bindings, though.
Hyggyldy 10 months ago • 100%
Nice, I've been playing a lot lately.
Hyggyldy 10 months ago • 100%
Maybe it's just me trying to make something out of nothing but I think this adds to the idea that individual "leaders" are kinda outdated for most aspects of governance.
Hyggyldy 10 months ago • 92%
I've never had it but based on the raw beef I feel like tartare is one of those foods that's never just okay. It'd just be either terrible or great with little inbetween.
Hyggyldy 10 months ago • 100%
This is what I said but I'd want them to rework it some. Largely for far less rape.
Hyggyldy 10 months ago • 100%
Hyggyldy 10 months ago • 100%
Alex Jones literally believes this. He says it's our duty to pump as much carbon in to the air as possible and that oil and "clean" coal are how we are supposed to do it.
Hyggyldy 11 months ago • 90%
I'm sure there's tons of Muskrat fans who'd love one but unfortunately they don't have brains.
Hyggyldy 11 months ago • 100%
Much agreed. I saw a lot of complaints about the "Awesome" thing, too, and again it's like, she's a kid.
Hyggyldy 11 months ago • 100%
That's a pretty good idea too. I suppose jumping to certainty that it's an egg birthing a new being was hasty but it definitely seems egg-like, even if it's to nurture a being back to strength.
Hyggyldy 11 months ago • 100%
It's funny to me so many people hate on her because she's one of my favorite characters.
Hyggyldy 11 months ago • 100%
Dark Gary does have a bit of a honey badger vibe.
"MAGNAGOTHICA: MALEGHAST is now out! It’s a full color, heavily illustrated skirmish scale necromancer tactics wargame heavily inspired by heavy metal music and gothic comics" Considering the author, I expect this to be awesome on all fronts. It looks like it is all digital. You can also get it from their [Patreon](https://www.patreon.com/killsixbilliondemons/posts). Also as a side note, if you decide to read K6BD go [here.](https://killsixbilliondemons.com/comic/kill-six-billion-demons-chapter-1/) If you go to the main page you'll probably see major spoilers, since it's the latest chapter.
Hyggyldy 11 months ago • 100%
If you expect me to remember things you're gonna have a bad time. And probably so am I.
Hyggyldy 11 months ago • 100%
This looks fun! The kind of space game that doesn't really get made any more.
Hyggyldy 11 months ago • 96%
Their soul is sufficiently supple for the ritual.
Hyggyldy 11 months ago • 100%
Yeah, I feel like any kind of poll that comes out of Russia right now is kinda meaningless.
I'll call it Bed, Bath, & The Great Beyond.
Canticle is a dragon or other powerful being's egg. The entire planet is an evenly rotating massive investiture sink. I can easily seeing that being a major part of the development of a dragon, both heating and sustaining the embryo. The hostility of the planet is also likely in part a defense mechanism.
I swear every mobile site is absolute garbage that runs like ass on phones.
Been playing a lot of Steam's NextFest demos and posting about them. There's a lot of fun and interesting games being highlighted. Also finally getting around to Psychonauts 2 and it's great. It picks up directly after the events of the VR game Rhombus of Ruin (which I haven't played due to lack of VR) which apparently picked up right after the first game, keeping a strong narrative thread between the games. You also have all of your powers from the first game, avoiding the classic yet annoying trope of arbitrarily losing everything just to get more or less the same powers. The gameplay is exactly what you'd want from a sequel, keeping the basic loop the same while expanding on it with new abilities.
They don't let you get very far in the demo but what I did play was very pleasant. When you're running around on foot you slide down hills and can zoom along the surface of water, keeping your character moving and avoiding awkward stoppages as you explore. If you get some air, like with the charged jump or the levitation ability, you can glide gently back to the ground. All of these things make it very fun and satisfying to explore the world.
They're all so varied it's easy to fall in love with at least one. I personally love Nightmare Painter's and Silence's. The dark world with cyan and magenta highlights of Painter's world does something special in my brain and I dig the hell out of it. If I were to make an animation out of the book all of his parts would be in B/W with the hione lines being their colors and possible casting a colored glow on and otherwise B/W world. The creepy horror feel of Silence's is a fun, very tense divergence from the usual.
Overall this game feels a lot like the classic Castlevania without so much retro jank. The controls feel great and the action is satisfying.
One of my highlights from NextFest, this game feels like a lighter version of Cultist Simulator and I cannot wait for it to come out. Definitely worth playing the demo.
I've finally beat the first game and I'm very interested to see where the next one goes. Having passed the Independence test, The Child has left the simulation that the first game took place in and now seems to be in our world post-apocalypse. What will the world and puzzles hold without the trappings of the simulation? Will we hear the voice of the Serpent? What will be our goal? I assumed the in-world purpose of the project was to ensure sentience continued in some form but now what will we do with it? Only things you need to spoiler tag are puzzle solutions and hints.
Looks pretty fun and interesting. Kinda like Pokemon in a dark Victorian CRPG.
Still working on the ever-challenging Talos Principle. Area C is where things seem to start getting real tough. The recording and the carriable platforms have so many possibilities that they can be overwhelming to my tiny brain. Beat Blasphemous 2 and it was excellent. The 3 different weapons are a fun way to mix up combat, even if I did stick with Ruego for most of it. Of course the Spanish inspired art is as grotesquely beautiful and occasionally horrifying as the first and makes meeting any of the physically large NPC'S a fascinating experience. Sea of Stars was also incredible. I promised to write a review about it but I'm struggling with that. It's an absolutely beautiful and incredibly fun JRPG that's absolutely worth completing 100%. None of the goals are a pain in the ass to achieve and are mostly centered around collectibles that give you rewards along the way. If you manage to complete everything and get the 4 flimsy hammers there's one last beautiful secret to get but it doesn't tell you how to find it in game as far as I can tell, which bugs me. Started Psychonauts 2 and so far is exactly what I'd want for a sequel. The story picks up immediately after the events of Rhombus of Ruin and you still have the powers from the first game which keeps things moving forward and prevents the game from falling in to many of the traps that retro revivals can fall in to. Still trying to get regular with these posts. I think I want to shoot for Sunday mornings.
If you don't go to other instances and search for ![community]@sffa.community those instances will probably never see your posts. I've been going around and trying to federate communities from here to other instances to try and help.
Odd question but I think it's fun to think about. I'm not super up to date on Trek lore but I feel like there'd be a big divide between Odium devotees and those who think he'd be dishonorable. Some Odium upped Klingons would be pretty terrifying. Can you imagine a Klingon on red mist? Fuck me that'd be scary since they pretty much already have a built in red mist.
[Moonring Steam Page](https://store.steampowered.com/app/2373630/Moonring/) I do plan to try it but even if I weren't I always love seeing things clearly made out of love and a desire to create.
With the [announcement](https://store.steampowered.com/news/app/835960/view/3744236474702528157) of The Talos Principle 2 coming out on November 2nd and the original game having come out in 2014 it seems like an excellent time to get the first game fresh in our minds. How are you enjoying it and if you played it back in the day, what's it like coming back nearly 9 years later? I'm going to try to take a moderate stance on spoiler tags as I know entire threads of REDACTED aren't very enjoyable. If you have been playing for more than about 8 hours you should start tagging story. All puzzle solutions must be spoiler tagged. I had apparently played 14 hours already but epilepsy deleted those memories so this is as good as my first time playing. I've just barely started but right away the game is very pretty. Hard to go wrong with crumbling grassy ruins. It'd be quite serene if it weren't for the occasional mine drone or auto gatling gun. So far it feels like it's aged excellently and could easily have been released yesterday. Also I get the feeling this is the kind of game that will hold a lot of secrets.
My main games have been Blasphemous 2, Sea of Stars, and Halls of Torment. Blasphemous 2 has been an excellent follow up to the original. It's very tough Souls-like (punishing, skill based combat with a strong focus on parrying and dodging) 2D Metroidvania (Large focus on exploration and getting new abilities to explore new areas) with incredible pixel art. The imagery is based on the Catholic imagery and lore of Spain, where the devs are from. This makes for a unique and bloody experience with art that feels fresh and classical at the same time. Highly recommend. Sea of Stars is possibly the prettiest pixel art game I've ever played. It's a JRPG with lots of interesting systems to mix up combat. In addition to the classic timed hits to deal/block extra damage the game includes several other systems that combine to make combat quite tactical and occasionally puzzle like. Halls of Torment is a Survivors-like with a Diabloish aesthetic that mixes things up a bit. Unlike most of the genre you're able to attack fully manually, but there are also options to make you attack and aim automatically. The extra nice thing about that is even if you auto-aim it'll still let you aim manually, letting decide moment to moment how to play. There's also a system where you can essentially sacrifice an item from your run to unlock the ability to buy it permanently back at camp. Been playing with the summoner character.
Very interesting sounding time mechanic in this game. I'm almost certainly gonna get it.
Sucker for Love is a very funny short dating sim where you try to woo a handful of attractive horrors from beyond space and time.
The storyline involving one of the side characters is actually really interesting and, ironically, one of the most existentially scary things I've ever read.
[SFF Gaming](/c/sffgaming@sffa.community) !sffgaming@sffa.community This is my new community for posting about games, fan art, music, new projects, anything related to sci-fi and fantasy gaming. I'd like to focus on smaller creators but I don't intend to block posts about bigger names.
While there's nothing wrong with enjoying Lovecraft's work and being able to separate the art from the artist it's also nice for people to be able to enjoy Lovecraftian style imagery without directly invoking him or his works.
Hello! Welcome to SFF Gaming, a hub for all things related to Sci-fi and Fantasy gaming. My personal experience is mostly with video games but I'd love to see content about PnP, board games, larps, and anything else that could be considered SFF gaming. My first piece of content will be a review for Sea of Stars, if I can get myself to finish it, but I hope to be able to do more and to help grow this community. Thanks for checking it out and please feel free to post, I don't intend to be too strict unless it becomes necessary. Thanks to the instance mods for giving me this chance! Also, please don't forget the rest of our instance, the [Sci-Fi Fantasy Alliance](https://sffa.community). There's a lot of potential here and I'd love to see it bloom.
Coordinates are 180576 if you wanna check it out yourself. I had to leave after checking out a few. Started getting all weepy. (I feel mildly ashamed that I didn't think to post this here first.)