Die4Ever 2 hours ago • 100%
I watched Freddy vs Jason, and the 2010 Nightmare on Elm Street, both were pretty good actually
Freddy's voice in 2010 was a bit ridiculous though lol
cross-posted from the new community !tlnet@rss.ponder.cat which automatically pulls from TL.net's RSS feed
Die4Ever 4 hours ago • 100%
yea tlnet is perfect, thank you! subscribed
Die4Ever 5 hours ago • 100%
TL.net would be great for esports news https://tl.net/rss/news.xml
if tl
is too short for a community name, maybe tl_net or teamliquid_net or something like that
it will be a good source to cross-post from (I wish Lemmy users used cross-posting more)
Die4Ever 3 days ago • 100%
Yeah I think of downvotes as like micro-moderation, or crowd sourced curation. It's generally a good feature. They can be annoying sometimes but it's better than the alternative of bad/spam posts/comments flooding your feed.
Die4Ever 3 days ago • 100%
RTA means "real time attack". In this case it just means a human is capable of doing the full run instead of only being able to do it in small pieces with tons of attempts, or TAS
And for anyone else, ACE means arbitrary code execution, where you can write values into memory where they will be executed as instructions
This brought the WR down from 1h 12m 51s to just 46m 55s. This will probably be a separate category from the old any%. > Apparently, the Japanese community had quietly been working on this and just dropped this massive discovery out of nowhere. From Noki Doki in the Discord > You use cutscene underflow to replay the right bell Shine spawn cutscene played previously, but since you're on a different map (Ricco/Gelato unlock plaza vs. Shadow Mario chase plaza), the right bell Shine isn't at the same memory address anymore, and the old address (which the cutscene still has) now holds something else, in this case render data for the turbo gate behind the lighthouse. > We can line up that turbo gate at a very precise position on screen so that when trying to spawn the "Shine", the cutscene will read the position as a memory address and run code from wherever we want. The game keeps track of stick angles to check for spins, which is the easiest memory area to manipulate that we know of, so that's where we write the arbitrary code
Die4Ever 3 days ago • 100%
Make a Github pull request, examples:
https://github.com/LemmyNet/joinlemmy-site/pull/347
https://github.com/LemmyNet/joinlemmy-site/pull/354
the instance needs at least 5 active users
Die4Ever 3 days ago • 100%
Doesn't beehaw defederate lemmy.world?
Cylobian Sunday!
Die4Ever 4 days ago • 100%
might need this https://github.com/LemmyNet/lemmy/issues/4698
happy Friday the 13th! a spooky song to kick off the season
Die4Ever 6 days ago • 100%
for reference... https://youtu.be/G2s0RPrdB_8
Die4Ever 6 days ago • 100%
Also they probably want to avoid the issue of a user accidentally sliding it all the way to the left and then being unable to use their phone lol, there'd be no way to fix it except finding a dark room (if you were even aware of what happened and why your screen "won't turn on")
Die4Ever 6 days ago • 100%
Since you're on Mbin, the Lemmy remote follow feature isn't going to work for you
Just paste this into your search:
@musicproduction@sh.itjust.works
It probably also works in the Lemmy format (it didn't on Kbin but I think Mbin might've fixed it):
!musicproduction@sh.itjust.works
Throwback Thursday! Classic track and album, stay for the whole playlist
Die4Ever 6 days ago • 100%
that is a very ugly Tommy lol
Die4Ever 6 days ago • 100%
wtf is this lol
Die4Ever 1 week ago • 80%
yea idk, it's maybe like a fun bonus sometimes, but it's kinda like trying to put the square peg into the circle hole (where it doesn't fit, unlike the famous meme video lol)
Die4Ever 1 week ago • 88%
Unpopular opinion: IDK why people want perfect interop so much, I have a Mastodon account and a Lemmy account, big deal. We've got bigger fish to fry than this. The formats are different enough that you're better off having separate accounts for microblogging and threadiverse.
Interop for similar platforms is a great feature, but for dissimilar platforms I don't think it's actually necessary just a novelty. Also I think people try to push this on new users as some big, useful, important feature, but I think it only confuses the new users.
Also I noticed most of the time when people complain about ActivityPub interop issues, it almost always ends up being Mastodon's fault lol. Probably because they were early to the party and didn't have to worry about interop and standards much back then. At least I hope it isn't malicious lol.
Die4Ever 1 week ago • 100%
I think probably the biggest holdup for 0.19.6 right now looks like https://github.com/LemmyNet/lemmy/issues/4983
I subscribed to the issue so I can see its progress
Die4Ever 1 week ago • 100%
This means game devs will start focusing more on better performance and optimization, right? ...RIGHT?
Die4Ever 1 week ago • 88%
It won't come close to a 4080 so that isn't a sensible comparison. I think it's estimated to be slower than the regular 4070.
IDK why you mention 4k and max settings and high frame rates, PS5 Pro won't do these things. It's not even twice as fast as the regular PS5 which in many games drops below 1080p 60fps medium settings.
real slow buildup
Die4Ever 1 week ago • 100%
my favorite was Where In Space, great music too
cross-posted from: !deus_ex_randomizer@lemmy.mods4ever.com | https://lemmy.mods4ever.com/post/317 Another race between Nitram, Ramisme, and Voukras! This time played on v3.1 with the new randomized goal locations in Area 51.
Cylobian Sunday!
Die4Ever 2 weeks ago • 100%
That's a cool idea. There have been somewhat related discussions, but I can't find any exactly like that. Maybe you should file an issue on GitHub for them?
Rognvald aka Beatwife, unreleased tracks from 2016
Die4Ever 2 weeks ago • 100%
I haven't used Jerboa in a while, but I know Boost supports almost all of the search features
Die4Ever 2 weeks ago • 100%
something on your end? my top result is from lemmy.world
maybe try opening the link in Private Mode or Incognito
Die4Ever 2 weeks ago • 100%
There's no objection here https://www.google.com/search?q=Lemmy+wouldn’t+really+takeoff+to+replace+Reddit+until+it’s+content+is+search+indexable
An example fix from over a year ago https://github.com/LemmyNet/lemmy-ui/issues/1418
Die4Ever 2 weeks ago • 100%
Like, not being able to search for specific issues, people, or any other topic already posted even within your own instance is my biggest issue with Lemmy not being a sufficient replacement.
The search page does allow all of this.
You can filter by type (post, user, community, etc), Local/All/Subscribed, searching within a community, choosing a sort option or restricting to past year/month/week.... I think it's much better than Reddit's search.
Die4Ever 2 weeks ago • 100%
I don't think this is true, Lemmy is already using rel="canonical"
which should be telling Google what the real URL is, like here on programming.dev I see this in the page source
<link data-inferno-helmet="true" rel="canonical" href="https://lemmy.world/post/19493729">
which is why the Google results for this search don't show a million different instances mirroring it
https://www.semrush.com/blog/canonical-url-guide/
Here was the discussion about it where it was fixed last year https://github.com/LemmyNet/lemmy-ui/issues/1418
Die4Ever 2 weeks ago • 100%
but Lemmy already does show up on Google results
GitHub here: https://github.com/openblack/openblack/releases
GitHub here: https://github.com/openblack/openblack/releases
Rognvald aka Beatwife
Another Mr Kindhoover track. I can't stop listening to this one, really amazing remix of Do You Know Squarepusher. https://soundcloud.com/mrkindhoover https://mrkindhoover.bandcamp.com/music (all free) This Youtube video was uploaded in 2013, the original source appears to be Myspace, but Myspace won't tell me when the song was uploaded there https://myspace.com/mrkindhoover/music/songs According to Discogs, Mr Kindhoover was actively releasing albums from 2008 to to 2011, so it's likely in that range. https://www.discogs.com/artist/2030885-Mr-Kindhoover
One of those songs I can leave on loop
Die4Ever 3 weeks ago • 100%
Die4Ever 3 weeks ago • 100%
I love this song! great video too lol
https://soundcloud.com/mrkindhoover/sets/hysterik-pop-barok https://mrkindhoover.bandcamp.com/music
Die4Ever 3 weeks ago • 100%
Consolidating is hard because I'm a bit of a hoarder so I can't stand to unsubscribe from any of them lol. I don't mind the duplicate posts so much. But maybe someone can suggest which of those communities can be skipped in favor of others.
Die4Ever 3 weeks ago • 100%
There are so many communities for games (too many...) I'll try to stick with the most active ones that haven't been mentioned yet
- !adventuregames@lemm.ee
- !opensourcegames@lemmy.ml
- !pcgaming@lemmy.ca (this one actually has too many posts lol, sort by Active or New Comments or something)
- !pcgaming@lemmy.world
- !retrogaming@lemmy.world
- !speedrun@sh.itjust.works
- !virtualreality@lemmy.world
- !steam@lemmy.ml
- !gog@lemmy.world
- !gamedeals@lemmy.world
- !gamedeals@lemmy.zip
- !freegames@feddit.uk
- !freegames@lemmy.ml
Die4Ever 3 weeks ago • 100%
you might need this feature before it can be done easily https://github.com/LemmyNet/lemmy/issues/2987
Die4Ever 3 weeks ago • 100%
It's already been in beta testing for a little while so probably releasing soon! Of course that's a bit of a risky change lol so I'll be waiting and see if any bugs are discovered in the weeks after release.
Die4Ever 3 weeks ago • 100%
Beehaw has given up on Lemmy (Or just given up in general? They aren't taking care of what they have nor have they moved to something new).
They're still on v0.18.4 despite v0.18.5 being an extremely easy and safe update with a hotfix for an issue they were specifically complaining about. Literally takes like a couple minutes to do that update but they never did it. They're also keeping themselves open to at least 1 security issue by being on such an old version.
Die4Ever 3 weeks ago • 100%
yea but the new parallel sending feature should help them more, we'll see when it gets released
Die4Ever 3 weeks ago • 100%
spreading out a bit would be nice, although there are some things that could help some of these issues anyways
- federation: parallel sending per instance
- Federate lightweight list of communities to ease discovery / find remote communities (helps "every community listed there has a much higher chance of visibility compared to an alternative hosted on another instance")
Die4Ever 3 weeks ago • 100%
Why not post to both with Lemmy's cross-post feature?
Die4Ever 3 weeks ago • 100%
Lol yea. Very nice that Lemmy supports old threads unlike Reddit, the forums-style "New Comments" sort is such a good alternative to the other sorting methods. It should reduce the "need" for reposts, especially combined with Lemmy's nice auto-search when making a post.
Die4Ever 3 weeks ago • 100%
Minor Changes Part 2
::: spoiler Click to expand Minor Changes
- The MJ12 jail Guard (Rick) isn't given a randomized name when memes are disabled
- Restored an overheard conversation in the superfreighter over a "loudspeaker" in the helibay
- Restored the last infolink from Helios in Area 51
- Fixed the "Critical Loctaion Bonus" typo in Area 51 Sector 3
- Restored Jojo's barks
- dxvk.conf now defaults to a max of 500 fps, just to prevent issues from arising with future computers
- Intel GPUs default to not using DXVK (issue #898)
- More piano practice for JC
- Item swaps fail if they move to the other side of a wall (so items won't be placed too far from where the randomizer intended to move them to)
- Vandenberg Computer, Oceanlab UC, and Area 51 bunker fans are highlightable so you can see how much damage you've done
- Crowd Control "give item" effects now become selectable based on the loadout in use, so you can't try to give a SWTP player a gep gun and have it rejected by the loadout
- Gary Savage doesn't give you an aug upgrade on post gas station starts
- Fixed a water cooler in one of the VersaLife break rooms facing wrong way
- Restored Everett barks
- Slightly nerfed the Computer skill Trained speed in Zero Rando so that the "defaults" display lines up better with randomized values, note this has no effect on randomized values since those only check the range of lowest to highest
- Teleporters now block NPCs
- CleanerBots no longer move when disabled
- Restored riot cop barks in the 'Ton in the return to New York mission
- Renamed the Boatperson DTS location to Canal Waterside Apartment
- The Free Clinic goal location in the return to New York mission is now closer to the door
- Fixed the Computer skill description for Zero Rando
- All holograms in the game should now be fearless and no longer run away
- Fixed "12" keypad code being found in some datacubes
- Fixed minor bugs when upgrading some augs
- Paul's infolink in the NSF HQ map can now play multiple times if you fail to align the satellite dishes
- Entrance Rando spoilers no longer show dummy connections
- Some DataLinkTriggers are now marked as important so they interrupt others
- Gunther on Liberty Island will no longer go into WaitingFor orders if you have already talked to him
- Bob Page tells you to jump if you enter the Area 51 fan entrance through the hatch
- The set of double doors leading to the Area 51 gray room can no longer be closed, which would soft lock the game
- Some desk lamps on Liberty Island start turned off
- Keypads unlock (without toggling) their door by default
- Disabled a couple infolinks on Liberty Island after finding Leo
- In the final UNATCO map, Alex's computer still has the closet code when it has part of Anna's killphrase
- Conversation music is no longer played in Speedrun mode (the switch and switch back is annoying when you only hear it for like 1 second)
- Fixed Mastodon bot retries time
- Augs that have less than 4 levels now show X-marked icons filling the impossible upgrade slots
- Improved animals with nanokeys
- NPCs can no longer destroy weld points by getting too close to them
- Fixed Bob dying explosions
- Partially fixed some alt+tab issues (if your game is acting weird after an alt+tab, press alt again so the game resets its state)
- Fixed an exploit in the return to New York mission that let you avoid MJ12 spawns
- Reworked clothes randomization, including glasses!
- The Bar Dancer gets new shades that will make you shudder
- Fixed clothes racks with LDDP when memes are disabled
- Disabled the clothes rack third person view in Speedrun mode
- Realtime menus now partially hide the HUD
- Infolinks and logs are shown side-by-side when your screen is wide enough
- Speedrun splits now track standard deviations in DXRSplits.ini
- Vanilla datacubes with descriptions of medbots/repair bots are no longer deleted (we used to use these as the hint datacubes but now we have custom text for them instead)
- You don't move or take damage or consume energy while loading/saving/randomizing anymore
- Fixed auto augs spamming the activate sound when you run out of energy
- The Linux installer works with alternate library paths, and an extract option was added to the CLI
- Enabling and releasing the friendly Vandenberg bots opens the Comms door, and their walking path has been fixed
- Vandenberg Command keypads now glow better
- No more spaces around randomized passwords, since we have autofill now and you don't need to copy/paste
- Option to disable fog effects for more performance in some areas
- Tweaked save names for autosaves
- Dynamic patrol routes tweaks
- Added beeps for messages about inventory full, etc.
- Fixed Ling thinking you paid for her company after the Lucky Money raid
- New Game+ general setting for enabled/disabled/according to game mode, and moving it outside of the flagshash
- Nicolette is now fearless
- Fixed opening the in-game web browser links (such as the Discord button) causing some bugs inside the game
:::
cross-posted from: !deus_ex_randomizer@lemmy.mods4ever.com - https://programming.dev/post/18741005 Download `DXRandoInstaller.exe` in the Assets section under [the changelog](https://github.com/Die4Ever/deus-ex-randomizer/releases/latest) or download from [Mods4Ever.com](https://mods4ever.com). It is safe to update in the middle of a playthrough. Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically. ## Trailers ::: spoiler Click to show trailers If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works: [![v3.0 Trailer](https://img.youtube.com/vi/V3mTcG6xeq4/0.jpg)](https://www.youtube.com/watch?v=V3mTcG6xeq4&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch&index=1) Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps! [![WaltonWare Trailer](https://github.com/Die4Ever/deus-ex-randomizer/assets/30947252/25e46939-3694-40f9-beec-20196183fcfd)](https://www.youtube.com/watch?v=XjTGcj8wmoM&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch&index=1) Here's a trailer for our new Mirrored Maps feature in v2.5. Play through the game with a random mix of mirrored maps, which will keep you on your toes even more than the randomizer has before! [![v2.5 Mirrored Maps Trailer](https://github.com/Die4Ever/deus-ex-randomizer/assets/30947252/0884f42b-36b2-4716-9f80-6d56faee6621)](https://www.youtube.com/watch?v=-8BOLf1tskc&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch) ::: ---------- [See the full README here.](https://github.com/Die4Ever/deus-ex-randomizer#readme) Also check out [our Discord](https://discord.gg/daQVyAp2ds) and [Mods4Ever.com](https://mods4ever.com) (The change log since v3.0 was too much for Lemmy's character limit, so check the comments!)
Download `DXRandoInstaller.exe` in the Assets section under [the changelog](https://github.com/Die4Ever/deus-ex-randomizer/releases/latest) or download from [Mods4Ever.com](https://mods4ever.com). It is safe to update in the middle of a playthrough. Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically. ## Trailers ::: spoiler Click to show trailers If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works: [![v3.0 Trailer](https://img.youtube.com/vi/V3mTcG6xeq4/0.jpg)](https://www.youtube.com/watch?v=V3mTcG6xeq4&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch&index=1) Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps! [![WaltonWare Trailer](https://github.com/Die4Ever/deus-ex-randomizer/assets/30947252/25e46939-3694-40f9-beec-20196183fcfd)](https://www.youtube.com/watch?v=XjTGcj8wmoM&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch&index=1) Here's a trailer for our new Mirrored Maps feature in v2.5. Play through the game with a random mix of mirrored maps, which will keep you on your toes even more than the randomizer has before! [![v2.5 Mirrored Maps Trailer](https://github.com/Die4Ever/deus-ex-randomizer/assets/30947252/0884f42b-36b2-4716-9f80-6d56faee6621)](https://www.youtube.com/watch?v=-8BOLf1tskc&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch) ::: ---------- [See the full README here.](https://github.com/Die4Ever/deus-ex-randomizer#readme) Also check out [our Discord](https://discord.gg/daQVyAp2ds) and [Mods4Ever.com](https://mods4ever.com) (The change log since v3.0 was too much for Lemmy's character limit, so check the comments!)
From the album You're Only Young Once But You Can Be Stupid Forever Releases October 18, 2024 https://bogdanraczynski.bandcamp.com/album/youre-only-young-once-but-you-can-be-stupid-forever
There's a 2013 release of this song here: https://www.discogs.com/master/1516890-Various-EDM-B2 I always think of this Godzilla video when I hear this song https://www.youtube.com/watch?v=uzC6M1b9aR0
I love Doom speedruns and this playlist is full of them! These were played August 8th to 11th. Unfortunately no Quake or Doom 3 lol.
It's a great feature while browsing All/Subscribed/Local, but some people (including me) seem to think this can be confusing/annoying while browsing a specific community directly. https://github.com/LemmyNet/lemmy-ui/issues/2104 Any thoughts on this?
My favorite Sonic community on Twitch/Youtube Twitch: https://www.twitch.tv/saesr_events Twitch Playlists: https://www.twitch.tv/saesr_events/videos?filter=collections Youtube: https://www.youtube.com/@saesrdumpingground1322/featured
Cylobian Sunday, I almost missed it! lol
Which is your favorite part of the game? I always remember Benny's part the most. [I Have No Mouth And I Must Scream | Complete Gameplay Walkthrough - Full Game | No Commentary](https://www.youtube.com/watch?v=4u6N49L8MU4)
Cylobian Sunday! > "Cylobian Sunset", recorded in 1994 and first released two years later, has since become regarded as an underground classic of electronic listening music. The tracks for "Bounds Green", released in 2007, were culled from the same sessions, and both albums share the same warmth, simplicity of style and melancholy.
Stream: https://www.twitch.tv/gamesdonequick Schedule: https://gamesdonequick.com/schedule/49 Youtube VODs Playlist: https://www.youtube.com/playlist?list=PLz8YL4HVC87WFP2-hT7xINWKn86RlL56X
Finally we're at the SC2 world championships, a 5 day long tournament, with a $1mil prize pool; $400,000 for first place! (I suggest you sort the comments here by New) [Main Twitch Stream](https://www.twitch.tv/ewc_black) | [Youtube Streams](https://www.youtube.com/@ewc/streams) | [Twitch Stream B](https://www.twitch.tv/EWC_Black_en2) [Youtube VODs Playlist](https://www.youtube.com/playlist?list=PLYx5l-CNTXnTRirCXx9OUIXvaYrmjOFuz) [Liquipedia results](https://liquipedia.net/starcraft2/Esports_World_Cup/2024#Group_Stage) | [TL discussion thread](https://tl.net/forum/sc2-tournaments/629573-esports-world-cup-2024) (Liquipedia says they start at 5am CDT, but Youtube is saying 4:15am, so there may be a long intro segment/ceremony) ------------------- # 18 Players Serral, Clem, Oliveira, Cure, Dark, Maru, HeRoMaRinE, Reynor, ByuN, GuMiho, Astrea, Coffee, Classic, Spirit, Solar, herO, ShoWTimE, and SHIN. (ShoWTimE and SHIN both got in through the last chance qualifier, so they will start in the Knockout Bracket played on August 17th.) ------------------- # Format - ### Main Stage (played August 14th to 16th) - 16 players split into Group A and B - Double-elimination brackets, and losing again in the Lower Bracket means you go to the first round of the Knockout Bracket. - All matches are Bo5. - The winner of each group advances to the Final Four. - The 2nd place of Group A faces the 2nd place of Group B - Winner advances to the Final Four. - Loser drops down to the Quarterfinals of the Knockout Bracket ![](https://programming.dev/pictrs/image/c8ff912a-1d24-495b-8d7f-0e64edd64caf.png) ![](https://programming.dev/pictrs/image/fb4a7144-90d2-47d0-bc42-a69a2674f45e.png) -------------- - ### Knockout Bracket (August 17th) - 16 Players - 6 players who lost in Group A Lower Bracket - 6 players who lost in Group B Lower Bracket - The player who lost the 2nd places match - ShoWTimE and SHIN, who won the qualifier back in July - Single-elimination bracket. - All matches are Bo3. - Finals are Bo5. - The winner advances to the Final Four. ![](https://programming.dev/pictrs/image/64669a03-a465-448d-94e0-802d6bb48b4a.png) (ShoWTimE and SHIN are starting in the Round of 16 of this bracket, but we don't yet know who will be top of the bracket or who will be at the bottom side) ---------------- - ### Final Four (August 18th) - The winner of Group A, the winner of Group B, the winner of the 2nd places match from the Main Stage, and the winner of the Knockout Bracket. - Single-elimination bracket. - Semifinals (first matches) are Bo7. - Grand Finals are Bo9. ![](https://programming.dev/pictrs/image/66bde87f-dabf-4dc8-9cac-73c70da7021c.png)
Happy 25th anniversary to System Shock 2 (I'm actually a day late, oops!). One of the original Immersive Sims, and precursor to the BioShock series. This has much more RPG elements than BioShock does, and an inventory grid. -------------- # [Wikipeda Synopsis](https://en.wikipedia.org/wiki/System_Shock_2) System Shock 2 is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game System Shock. The alterations were made when Electronic Arts—who owned the System Shock franchise rights—signed on as publisher. The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person combat and exploration. It incorporates role-playing elements, in which the player can develop skills and traits, such as hacking and psionic abilities. System Shock 2 was originally released in August 1999 for Microsoft Windows. The game received critical acclaim but failed to meet commercial sales expectations. Many critics later determined that the game was highly influential in subsequent game design, particularly on first-person shooters, and considered it far ahead of its time. It has been included in several "greatest games of all time" lists. In 2007, Irrational Games released a spiritual successor to the System Shock series, titled BioShock, to critical acclaim and strong sales. System Shock 2 had been in intellectual property limbo following the closure of Looking Glass Studios. Nightdive Studios were able to secure the rights to the game and the System Shock franchise in 2013 to release an updated version of System Shock 2 for modern operating systems, including for OS X and Linux, and announced plans to release an Enhanced Edition of the game. OtherSide Entertainment announced in 2015 that they had acquired the rights from Nightdive Studios to produce a sequel, System Shock 3, but as of 2020 the rights have since been transferred to Tencent. ----------------- # Videos [MandaloreGaming - System Shock 2 Review](https://www.youtube.com/watch?v=tONyeEcozrw) [Finntrovert - System Shock 2 - Retrospective / Review](https://www.youtube.com/watch?v=VzAboAc_WKE) [Ramsker - System Shock 2 is Still A Masterpiece](https://www.youtube.com/watch?v=ogQlFmBaYm4) [Boulder Punch - System Shock 2 Review | An Immersive Sim Classic](https://www.youtube.com/watch?v=ZiVLrD2Bgqo) ---------- # Links [IGDB Page](https://www.igdb.com/games/system-shock-2) ![](https://images.igdb.com/igdb/image/upload/t_720p/gdanfmlxy57gzla4smbb.webp) ![](https://images.igdb.com/igdb/image/upload/t_720p/sc5j8p.webp) [MobyGames Page](https://www.mobygames.com/game/590/system-shock-2/) ![](https://cdn.mobygames.com/screenshots/15827852-system-shock-2-windows-the-hybrid-is-the-most-common-and-recogni.png) ![](https://cdn.mobygames.com/screenshots/15828389-system-shock-2-windows-busy-activity-with-hybrids-using-shotguns.png) ![](https://cdn.mobygames.com/screenshots/15827861-system-shock-2-windows-dancing-no-sir-this-hybrid-can-throw-gren.png) ![](https://cdn.mobygames.com/screenshots/15828224-system-shock-2-windows-the-recreational-area-would-have-been-a-g.png) ---------- # About !retrostatus@retrolemmy.com This community is for big milestone anniversaries of retro games (15 years or older, every multiple of 5 years). See our sidebar for more info and resources for making your own posts here. Post #1: [[Retro Platinum] King's Quest: Quest for the Crown (1984-05-10)](https://retrolemmy.com/post/6261478) Post #2: [[Retro Platinum] Teenage Mutant Ninja Turtles (1989-05-12)](https://retrolemmy.com/post/6296717) Post #3: [[Retro Silver] Street Fighter III: 3rd Strike (1999-05-12)](https://retrolemmy.com/post/6299706) Post #4: [[Retro] Doom 3 (2004-08-03)](https://programming.dev/post/17665428)
Cylobian Sunday! This time with Squarepusher making a guest appearance! Couldn't find all the songs separate this time so just use this video of the full EP, this song starts at 13:37 in the video.
A fun remix from the Flexing Habitual album
Throwback Thursday! Here's another Rephlex classic from the 90s, in honor of Squarepusher being our community's new icon and banner image.
New video from The Cellar [Taigen Moon] > In 1998, after FMV had already been buried, the last hero of the failed genre hit the shelves... and no one played. And those who did, didn't like it. This is Tender Loving Care, with John Hurt! Family Friendly Edition of this video here: https://www.youtube.com/watch?v=cr09faqcU-w > (The original upload is age restricted, so I've created this new, family friendly version! Watch it with your kids!)
> A 1 second improvement over the previous record by Connor Fitzgerald. > I finally put the theorised "grenadejump off the ogre" strat to the test, and it worked wonders. I did have some issues with the slope in the zombie room, so I decided to find a better alternative - a sliding grenadeboost off the zombie - that turned out to be quicker as well. I also found the last room to be slow in Connor's demo, and figured out quickly that you can bounce a grenade off the pillar, so when the main button gets hit the grenade explodes in front of the zombie just as the wall lowers. A bit rough in some spots, but unless new strats are found this is staying at 29. Here's a Quake Speedruns Explained video about this record: https://www.youtube.com/watch?v=ekUscpJbIak "RIP My Last Golden-Age Quake Run..."