sammytheman666 10 months ago • 30%
sammytheman666 10 months ago • 100%
That works ! Drawing lines when the caster doesn't know what to do is tight !
sammytheman666 10 months ago • 87%
How fast can you pull an interesting battlemap and an interesting encounter ?
Because I had DMs making me wait while they cobbled something last minute that we couldnt avoid, meaning they could have planned it in advance with 0 chances of wasting the preps
sammytheman666 10 months ago • 100%
I have no idea what this means
sammytheman666 10 months ago • 100%
Bingo
sammytheman666 10 months ago • 100%
I came for sexy pictures. I am disappointed
sammytheman666 10 months ago • 100%
Fun fact, its kinda of the gimick in the movie Next, if the hand takes too long he cant see how it goes
sammytheman666 10 months ago • 100%
The first time I ever used a player backstory was just them meeting a dad of a player on his way. Small moment, gave a few tidbits, simple.
sammytheman666 10 months ago • 100%
Google : token warforged wood
Then I use paint 3d
sammytheman666 10 months ago • 100%
Sounds fun
sammytheman666 10 months ago • 100%
As long as hes not into hugs
sammytheman666 10 months ago • 80%
A game can be challenging without involving character death. And the funny thing is, I'm not sure being able to die is what makes it challenging. I think it all comes down to : how much did character actions and player decisions mattered into the character surviving or dying ?
I do love the possibility of dying myself because I know that if I don't act right or do something stupid, I won't be saved and will suffer the consequences of it. But this implies that it's my choice that kills me. If my choice doesn't kill me, then it sucks. If it's the choice of another character, then it's akind to pvp and fuck that. And if it's the choice of a NPC or a God, might as well tell me that I shouldn't have come to play.
Note, I said CHOICE, not actions. A NPc can choose to try and kill me, if I also have choices to get me out of there.
sammytheman666 10 months ago • 100%
Dont augury take a while to cast ? You gonna need to find games that are slower
sammytheman666 10 months ago • 100%
Proofreading before posting mistakes is TIGHT !
sammytheman666 10 months ago • 100%
THEN WHY ARE YOU ASKING TO GET OUT ?!?!?
sammytheman666 10 months ago • 18%
Spoilers
This is a twist in a certain movie about honor and stealing people wink
sammytheman666 10 months ago • 50%
Finally something you said I will appreciate
sammytheman666 10 months ago • 23%
Spoilers for an awesome movie too :)
sammytheman666 10 months ago • 66%
Someone said : careful with your boss, they have power over you.
You said : silly, my boss is awesome
So now here is my obvious question. What if said boss isnt awesome ? Worst, what is DND turns sour a good relationship like countless others ?
Forget your awesome boss lucky dude and think about bosses in general. Think
sammytheman666 10 months ago • 33%
Better to be sarcastic than to seriously state the obvious
sammytheman666 10 months ago • 66%
Because playing with your boss is really stretching your chances of employment
sammytheman666 10 months ago • 100%
Aaawww... *sadly takes it dow
sammytheman666 10 months ago • 25%
Nooooo, really ?
sammytheman666 10 months ago • 75%
I know how I can do it. And Im not going to risk finding out my boss cannot do it well.
I have had good and bad bosses. Flying under the radar of bad ones is how you do it. And Im no lt gonna risk turning a good boss into a bad for a game, no matter if that game was the best ever.
That is surviving.
sammytheman666 10 months ago • 71%
I have met enough players and DMs with whom I disagreed or got their bad side enough time to thank the fact that I was happy I wouldnt meet them at work the next day.
Its the same thing as not working with your lover. If there is something wrong or bad happening at home, you dont wanna keep it going at work afterwards.
But to answer you, yeah I can. Ill torture kobolds instead. /s
sammytheman666 10 months ago • 75%
Monopoly is fine. Dnd is another beast.
sammytheman666 10 months ago • 100%
Because if it doesnt go well, they are your boss and sometimes dnd games can go sour fast
sammytheman666 10 months ago • 81%
Ish. Dont shit where you eat. Its risky to play with coworkers, but really dangerous to play with your boss. I highly advise everyone NOT to do it
sammytheman666 10 months ago • 100%
Its so good a spell they nerfed its range by 5 ft
sammytheman666 10 months ago • 100%
Its funny, but also a tad pvp too much for my tastes
sammytheman666 10 months ago • 100%
Players : DM this is the 4rth wyrmling you threw at us ! Im done with your game unless you stop trying to kill us !
Dm : ok, Ill stop trying.
*puts an Ancient Red Dragon's token on the table
sammytheman666 10 months ago • 95%
Proofreading is a fun thing where you can spot easy to spot mistakes
sammytheman666 10 months ago • 100%
I think it works for most species XD
sammytheman666 10 months ago • 100%
...
...
Mind gobblin theze nutz !
sammytheman666 10 months ago • 100%
Bring your raspy-sandpappered voice
sammytheman666 10 months ago • 100%
Mosquitoes that suck your blood are all mothers, since only the larvas need blood to survive. So when you smash one, you also kill indirectly babies with their mother. I've knowned this for 20 years, and every summer, I'm still SMASHING THOSES removed UP
sammytheman666 10 months ago • 94%
Suggestion. And then go to Wall Street :)
sammytheman666 10 months ago • 100%
At least most pet stores aren't managing cunts, so yeah, go for pet stores please
sammytheman666 10 months ago • 100%
It's called Tchergrac (It's the name of my Ancient Red Dragon in my game)
sammytheman666 11 months ago • 100%
Yup. I will take a player rather than a friend to play. A player will become a friend. A friend might not end up as a ayer
It's a fun one-shot :)
For context, they managed to successfully accomplish an impossible task (defeating a Lich with it's minions) to save their tribe's armoury and magical item stash. So their master, an Ancient Red Dragon, will give them an item from his own collection
If you check my comment, I will show you my current Dying condition that I have been able to test on the field. It's 80 % the one from XP to level 3, with a few things changed and actually used in a DND game :) Enjoy
You can of course plan the big lines of the campaign, but the more precise you get and far ahead of the present, the more you will either lose or railroad to not lose. Both suck
So, this is my own version of XP to level 3's idea to let player play until they are completely dead. I.e., they can still do stuff at 0 hp... for a price. Enjoy. Condition Dying Pas pour les NPCs, le but est de garder les joueurs en vie. Quand les points de vie atteignent 0, le personnage tombe Prone et devient Dying Au début du tour, on commence par les Death saving throws. Ensuite, le personnage peut soit : Bouger (prone = moitié de mouvement). Coût : gratuit Parler en mourrant. Coût = gratuit Action. Coût = 3 niveaux d'Exhaustion Bonus Action. Coût = 1 niveau d'Exhaustion Réaction. Coût = 1 niveau d'Exhaustion Il n'est pas possible de se relever. Exhaustion : Sur les d20 1 = -1 2 = -2 ... ... 9 = -9 10 = mort Récupération Premier short rest = - 1 Exhaustion Long rest = - 2 Exhaustion
So, I found the PERFECT theme song for when my boss fight will start. Let's play a game. [Here it is.](https://www.youtube.com/watch?v=ScP5Nv-EhZI&ab_channel=AHMEDGT) Can you guess what my boss is ? Hints : they are level 14, they are 4, and it's still deadly. Answer : ::: spoiler divulgâche A Lich :::
You know that situation. You have a player or players doing something awesome. You give them an inspiration. And they say : I already have one. It sucks because the system is made that you can only have one at a time. Sure it encourages them to use them, but not always. And if a player is awesome twice without a big die roll he just won't have the time to use it. One time I was fed up and made this item on the fly : the bottled inspiration. Its an item that you gain when you get an inspiration and already have one. Its weightless. It takes an action to "drink" it and regain an inspiration, so you cannot do it back to back. And there is no limit to how many you can carry. One of my players made it to 8 one time. I never had the displeasure of not being able to recompense a player and its been over 2 years using them without drawbacks. I highly suggest to think of this next time you hear that sad response of already having one.
That's love players, your DM is trying to save you :)
Based on recent posts, I believe that what the players WANT to do should always be number one on so small details. Since you know, they are the ones doing it
Titre, nothing to add, it's just as weird as it sounds but fucking hilarious :)
You know that place in Dragonball, the time temple near God that gives a fighter 1 year of training for one day outside ? I kinda did this for my players. I gave them permission for the full week to interact through roleplaying on the Discord channel of roleplaying as if it was happening instantly. Why ? Because we were at a very very very important crossroad for everyone and there wasn't a single second to discuss it at the start of the next session, which was starting with a battle that included 4 dragons, one of which was an ancient red. And... well, it's both important and just fun to discuss in character of what to do when shit hit the fan, especially when you see a few ways the whole campaign could go to and you don't know for sure which is the actual good one for everyone. It worked... sorta. Not everyone was on the same side, 2 of them prefered to leave the group and 2 joined with the bad guy that was their boss at the moment. And since the direction the campaign took then didn't really satisfied anyone, in the end I retconned before the very first big "oh no" happened. But yeah, that metagaming bubble is a tool I'm glad that I have used, even if the result wasn't perfect. Highly recommand it, if you want to give your players a small hiatus of talking between sessions.
Hello there fellow ex-DM academy scholars, Just left Reddit for good, so I'm here with a question that wasn't answered in under spez's shadow, so I might try it here if I can. I would like to know if you know of magical items or spells for 5th or similar that would attract ghosts and other spirits : ghosts, banshees, souls, etc. I would like to take example from an existing item for what I am preparing in a currently used dungeon that I made. Thank you in advance, and fuck spez