buru5 6 days ago • 100%
buru5 1 week ago • 100%
i have changed some bits of both chapters already, actually. but it was merely grammatical stuff. i do very extensive editing before i post a chapter, which is part of the reason it takes me so long to release new chapters. i do have a slight fear of "getting stuck" because i committed to a certain plot point or character quirk in an earlier chapter (and i don't plan to make changes of this nature retroactively), so, in this way, i'm sorta bound by what i have already released, which is an interesting limitation to say the least.
*and i appreciate your interest!
i wrote this essay, using the video game Romancing SaGa 2 as a springboard to tackle questions such as: - “is life worth living?” - “ought we eradicate all life to prevent suffering?” - “is creating new life justified given the potential for suffering?” if you read, let me know your thoughts here. thanks.
I'm self publishing a novel, releasing chapters as I write and edit them. The novel is a sci-fantasy influenced by JRPGs, 90s anime, Ancient Greece, and cyberpunk stuff like Samuel R. Delany's Nova. It's fairly derivative, wearing influences on its sleeve. I've always wanted to write a novel, so I pulled the trigger and decided to Just Do It™. It has been a great learning experience thus far. I've released two chapters, and plan to keep releasing chapters between other projects I'm working on. If you read any of it, please let me know what you think. I am kinda soft when it comes to my work, so if your feedback comes off as passive aggressive, meanspirited, insensitive, etc. I'll likely just ignore you.
buru5 2 months ago • 100%
anything goes
*registration is invite only at the moment, so please review the community guidelines then let me know if you'd like to join; i'll send you an invite link.* howdoyouspell.cool is an open community of writers who value privacy, autonomy, and creative writing – and, most importantly, we reject corporate interests and monetary incentives. We aim to be a no-pressure, polite community of writers from all walks of life, away from the ten-thousand-word user agreements of corporate-controlled platforms. If you consider yourself even the most amateur of writers, you’re welcome here. Too often, writers leave their work languishing in a folder somewhere – this community aims to change that by providing a safe space for expression without fear of ridicule or some big-word conglomerate stealing your words to power a fake-sentient SQL table. example blog: [https://howdoyouspell.cool/forrest/](https://howdoyouspell.cool/forrest/)
buru5 2 months ago • 100%
same. i have an art book of his stuff on my living room coffee table; it's been there for years. i've got an old copy of the Sandman issue illustrated by him as well; Morpheus looks especially moody in Amano's style.
buru5 2 months ago • 100%
regarding the Trump thing? favorably, IF it led to better outcomes, of course, and this is touched on in the piece too. the essay is pacifistic, however; it relies on the golden rule to say, "hey i might want trump dead but i'm not going to kill trump because i wouldn't want someone to do that to me in the event that they wanted me dead and if more people adopted this outlook then we would be better off." i was channeling some sort of naive peace-loving spirit when writing this, maybe. (i don't actually believe the spirit thing lol, only trying to get a certain idea across.)
some people on the left have been joking about Trump dying for years but now they're all "this sort of violence is unacceptable!" let's not pretend we didn't want this to happen on some level. i value being honest about one's self and motivations. we can admit that we wouldn't mind seeing Trump dead whilst simultaneously being like "but it might not be the best idea to kill Trump." it's important to note that Trump has made many many people feel threatened, and that if anyone should be charged for inciting Trump's assassination, it should be Trump himself.
buru5 2 months ago • 100%
haha, thank you. yeah the electric car thing is a bit too specific, huh? i thought that too after reading it a few times.
i wrote a thing about Ariel Pink. but it's more of a wrestling match with the cognitive dissonance that comes with enjoying music that's made by gross people. kinda a "separating the art from the artist" thing, kinda not. bound to inspire some negativity from some, but the goal is to explore this weird dynamic that happens between art and artist and fan in an open, cordial way.
buru5 2 months ago • 100%
nice essay! this is a community about writing, so there's no need to apologize.
buru5 2 months ago • 100%
i feel like NOVA here is being a little inflammatory to rile up some sort of discussion, which attracts some unconstructive feedback but also some rather constructive feedback too (like your post). so, i appreciate you putting in the time to engage with this dumb DRAGON (i say this as affectionately as possible).
maybe the criticism comes down to a matter of moderation. yes, there is certainly a point where playing computer games is probably very much so very very like capital-S capital-B Super Bad; the hikkomori-likes, who play constantly and do not much else while nasty dishes and trash piles up around them, for example; however, if it were not computer games -- it would be something else. it seems, however, that computer games have a propensity to get people hooked much easier than, say, reading books. BUT! to say all computer gaming is a waste of time really begs the question as to "well, what isn't a waste of time?" and, in some cases (like you outlined) it can actually help people. a pinch of awareness is all one needs to determine if gaming is PERSONALLY bad for them AT THE MOMENT, and if you determine PERSONALLY that "maybe i should be focusing on my work instead of playing this computer game right now" then, AT THAT MOMENT, gaming is a bad choice. game later.
buru5 2 months ago • 100%
cool. welcome aboard. i hope you like it. it's a fairly simple, writing-focused platform.
i wrote a small starter guide that you might find helpful as well:
buru5 2 months ago • 80%
you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real. you are not real.
buru5 2 months ago • 100%
not again.
this is going to devolve into nihilistic: "well what is there to waste if life is meaningless to begin with! we create our own meaning!" or the hedonistic: "if it makes me happy, then why not?!" or the semantic: "define wasting time."
like it always does.
Ever wanted to start a personal blog, but didn't know which of the 50 one-thousand-word-user-agreement writing corporations to sign-up with? Would you rather start a blog in the fediverse instead? Well, you're in luck or something: I started my own [Write Freely ](https://writefreely.org/) instance, focused on creative writing and free expression, shunning soul-sucking monetization schemes and AI-garbage. It's a VERY simple UI that uses Markdown for post formatting and CSS for blog customization. No commenting, no like-system, just writing in a community of people who f&$king love writing. More info in the main link, or here (same thing): https://howdoyouspell.cool/cool/community-guidelines We aim to be a no-judgement place to just post whatever you want. Feel free to join at your leisure. Since it's privacy focused, you don't even need to put in an email to sign up. Registration is open for the next 24hrs or so. It's totally free - I'm just looking to build a community of like-minded writers. The community guidelines are outlined in pretty exact detail, so I encourage you to read through them before joining. You can have up to 2 blogs per user.
buru5 3 months ago • 100%
i am imagining, if you will. fascinating and creative. nice work. there is so much going on around us, we care about so little in the grand scheme of things.
buru5 3 months ago • 100%
lol, someone did actually report this thread for "breaking commuinity rules," but it wasn't you.
(for the record, this breaks no rules.)
(disclaimer: the term “computer games” in this context means literally any video game; “computer games” is what grandma says when she tells you to “stop playing those damn computer games and go outside!”)
buru5 3 months ago • 100%
why are you doing this, NOVA?
buru5 3 months ago • 100%
we have a strong contender here! will anyone step up to challenge this dragon of definitions?!?!
buru5 3 months ago • 100%
that sounds interesting. weapon breaking may work better for strategy games, as an extra level of strategic consideration; but it seems to be less than well-received for action/adventure games.
cross-posted from: https://lemmy.world/post/17152252 > ![](https://lemmy.world/pictrs/image/6e0ca4cc-da89-45e2-9482-9291c630228f.jpeg) > > **On Computer Games Monthly** is back w/ the 2nd issue of the #fediverse’s only free unofficial gaming-slash-creative-writing magazine. > > Inside you will find articles written by some of Mastodon's wackiest residents; nostalgic ramblings, societal critiques, personal stories, and fictional tales using #videogames as the delivery mechanism. > > Issue #2 covers games released in and around December 2000 and features the following titles: > > Dark Cloud > > Pokemon Crystal > > The Bouncer > > Rollercoaster Tycoon > > Guilty Gear X > > Phantasy Star Online > > Mobile Suit Gundam: Journey to Jaburo > > > ***----BONUS CHAO MINIGAME----*** > There is a small minigame in this issue; 16 bonus chao (yes, chao from the Sonic series) have been placed throughout the magazine. If you find them all: send me an email/message and I'll place you on the illustrious BONUS CHAO CHAMPION list on the archive! > > https://archive.org/details/on-computer-games-monthly-december-2000-magazine
buru5 4 months ago • 100%
they're aimed at teens/young-adults but it's fun spotting the direct inspirations and differences. also, several Studio Ghibli films are based on books: Howl's Moving Castle, Tales from Earthsea, The Secret World Of Arietty (kind of), and maybe a few others.
buru5 4 months ago • 100%
weird mix, but Kiki's Delivery Service during the day and Infinite Jest before bed.
cross-posted from: https://lemmy.world/post/14812704 > a short story / black comedy i wrote about gaming addiction and the value of digital treasures if you read it, let me know what you think. (written with over 70 footnotes that add context and flavor to the '90s-00s setting. some of the footnotes are paragraphs long. the footnotes are not necessary to understand the story as they function more as a way to break the third person perspective to provide context & personal stories around the various 90s-2000s things that pop up throughout the story. NOTE: if you read on the site, you can click a footnote number, then click the arrow after the actual footnote to take you back. you can also skip the footnotes entirely if breaking up the text takes you out of the story too much.)
buru5 5 months ago • 100%
agreed. i don't have much to add as my sentiment on this subject drips from the words i've already written. i think addiction is a complicated thing driven by many factors: boredom, lack of purpose, depression, and some even think there is a genetic component. it's definitely more complicated than just-turn-the-game-off. (love the footnote.)
buru5 5 months ago • 100%
you have to engage with the first leg of the quest and kill a few goblins; eventually they ask you to go into the homes and kill the goblins inside, at this point you can refuse.
"Now on the ground, assist the other company members in killing all of the goblins around the settlement. You may notice that the "goblins" don't really behave as expected: they do not attack you and appear broadly harmless.
Once all the goblins in the exterior are dead, one of the other Company members will tell you to clear out the houses as well. If you start to suspect what is really going on, you don't have carry out this order. If you instead run far enough from the settlement, you will be relocated to where Modryn is and may continue as described below." https://en.m.uesp.net/wiki/Oblivion:Infiltration
buru5 5 months ago • 100%
yes, it is. for sure.
buru5 5 months ago • 100%
i immediately think of the inverse. spoilers for very old games.
::: spoiler spoiler consider Shadow of the Colossus. admittedly, it's been a while so i may be misremembering some points. but, the premise of the game is you play as a young man intent on reviving a sacrificed girl; he is a mute named Wander. giants roam the land ('colossi') and, from the start, Wander is tasked by a disembodied voice to slay these colossi to revive the girl. as you ride horseback through the land slaying these colossi (who are just wandering around peacefully): the colossi fall with exaggerated groans of sadness, the land becomes a little darker, and your character's appearance changes somewhat. it's revealed that the disembodied voice is actually a demon who was ripped apart and scattered across the world (or something), and these colossi seal the demon's disparate parts. by the end of the game, Wander has slain all the colossi and revived the demon, and consequently Wander is seen a demon himself and sealed. the demon kept to their word and revived the girl, however.
a shorter example, in Oblivion there's a Fighter's Guild quest in which you're tasked with infiltrating a rival guild ("The Blackwood Company"), and during this quest The Blackwood Company drugs you up with the sap of a hist tree and tasks you with "slaying some goblins that have taken over a village." you slay the goblins as they request, but after the drugs wear off you it's revealed that you slayed an entire village of innocent people; the hist sap only made you see goblins during the act. :::
i like these examples of games subverting your expectations and turning you into the villain. it's a form of empathy -- either feeling "sorry" for the character, or inversely: thinking they're a fool and thereby feeling like a fool yourself -- but it's more visceral because even the player is not in on the joke until the computer game reveals it to them.
buru5 5 months ago • 100%
the use of the word "better" is always problematic because you then have to explain how you define "better," which you did; then you have to justify it, which you did; but it has become entirely subjective during this journey. the hurdle is truly justifying why "tactical gameplay" or "character interaction" has more value than original world building, which is nigh impossible.
considering this is computer games, you could make the argument that gameplay rules all, but doing shooty-shoots-at-bad-guy can happen regardless of setting, it's all about mechanical fidelity and input-response feedback at that point; the setting is not relevant. if someone plays a computer game primarily for its unique setting, then the uniqueness of the setting becomes the prominent value judgement for that individual; that person would be disappointed if the setting was just a DnD-rip, for example.
i do think there is merit in your viewpoint from a general perspective; to appeal to the masses, using familiar tropes helps ease the average player into a comfort zone. but too much reliance on this idea of "familiar is better" stifles creativity. you could argue that unique settings should be left for novels/etc, but i think computer games should push boundaries, and the idea of what constitutes a computer game changes every day. you could argue that a non-DnD setting falls into the realm of "scifi" as well, but this is a semantics game; genre labels are typically vacuous, functioning only to give a potential audience some general understanding of the material they're about to engage with.
that being said, i can't think of many "fantasy" settings that don't borrow from Tolkien on some level. even the example i was going to use to counter your point, Morrowind, has a setting heavily inspired by Tolkien; albeit, very far removed and unique with elements of Hinduism thrown in. i don't think this validates the theory that sword/sorcery settings are "better," only that it validates the theory that human beings have a hard time being truly unique. even Tolkien was heavily inspired by the Norse Volsunga Saga. it's like a long game of telephone.
good post.
buru5 5 months ago • 100%
great insight, didn't even consider this.
buru5 5 months ago • 100%
it's out of wedlock
buru5 5 months ago • 100%
ffxiv does a decent job at limiting this type of player behavior in that the director has publicly stated parsers/logging are prohibited, enshrined it in the code of conduct, and has been outspoken about his disapproval for parsing culture.
"it's a tool for bullying ... 100% confident in that ... if we implement a (parser) we know that there will be group invites like "prove you can do xxxx DPS" and we never want that to happen."
buru5 5 months ago • 100%
i suspected as much
buru5 5 months ago • 100%
! I appreciate that! I'm glad someone is paying attention. Let me know what you think of the magazine, if you happen to read through it.
buru5 5 months ago • 100%
i had no idea people even browsed this community other than myself lol
cross-posted from: https://lemmy.world/post/13971279 > On Computer Games Monthly #1 > > https://archive.org/details/OCGM-1-Nov-2000 > > > ![](https://lemmy.world/pictrs/image/a91a1065-edf3-4964-9c43-6de8791114df.png) > > > I have been working on a passion project for the last two months; a retro games magazine, and it's finally completed! This #zine is a digital celebration of nostalgia; a collective of writers from the federated internet that strives to capture the subjective quality of gaming with stories about life-and-stuff told through the lens of video games. Issue#1 covers November2000 and features: Breath of Fire IV, Counter Strike, Tony Hawk's Pro Skater 2, love letters to the Dreamcast and PlayStation consoles, and much more.
buru5 6 months ago • 100%
not sure. didn't expect anyone would want to subscribe. i do plan on making more, but it will be awhile. you can always follow me on mastodon @buru5@mstdn.games or follow the blog which i post some of the magazine articles in: oncomputer.games
buru5 6 months ago • 100%
took about two months. i have a full-time job and two kids as well, so would have taken less time if i didn't have Grown Up Stuff to do.
buru5 6 months ago • 100%
that's what this is -- except it's free! hope you like it.
On Computer Games Monthly #1 https://archive.org/details/OCGM-1-Nov-2000 ![](https://lemmy.world/pictrs/image/a91a1065-edf3-4964-9c43-6de8791114df.png) I have been working on a passion project for the last two months; a retro games magazine, and it's finally completed! This #zine is a digital celebration of nostalgia; a collective of writers from the federated internet that strives to capture the subjective quality of gaming with stories about life-and-stuff told through the lens of video games. Issue#1 covers November2000 and features: Breath of Fire IV, Counter Strike, Tony Hawk's Pro Skater 2, love letters to the Dreamcast and PlayStation consoles, and much more.
buru5 7 months ago • 100%
I appreciate you taking the time to read the peice and your sincere feedback! I won't make any changes to the piece now, as I consider it finished (even if flawed), although I will incorporate your feedback into my future writing; especially the bit around tenses and perspectives, something I need to work on across all my writing.
I can see how the references to Arcadia may be perceived as pretentious, was a risk. The original reference comes from the title of the painting "Et in Arcadia ego," which is the first chapter's title. Specifically, the second popular interpretation regarding nostalgia.
"...this second version shifted the focus from a warning about the inevitability of death to a contemplation of the past and a sense of nostalgia."
Plus, yes, it sounds like Arcade (lol) and it's used in a similar fashion in a manga/anime I enjoy titled "Space Captain Harlock: Arcadia of my Youth." In the essay's sense, we view our youth as Arcadia -- the golden age of splendor when everything was grand and intoxicating; a place in our mind we try to get back to.
The second chapter is a reference to 'unaware' (or maybe 'ignorant'), and refers specifically to Jake living in my (or maybe his own) Arcadia but being unaware of it (considering his condition), the third chapter title simply continues the Latin naming convention with "My Golden Years." So, yes, maybe a bit pretentious.
i run a gaming blog that is more like a creative writing blog. i just published this essay. the essay's main theme is nostalgia and living-in-the-past told through personal stories. if you read it, let me know what you think. thanks.
![](https://lemmy.world/pictrs/image/e1310f8a-b765-4ab6-a6ae-e803f2215ab6.png) 6784-word essay inspired by Morrowind. First chapter reviews the game; the rest uses the Tribunal, Dagoth Ur, and Soul Sickness to analyze social media's impact on society by using personal stories and some fiction to drive the points.
buru5 9 months ago • 100%
looks alright color scheme is a bit gaudy and not a huge fan of the big miyoo logo. they can do better than this, i think. i have the miyoo mini plus and really enjoy it so have high hopes.
created this video essay thing based on an essay i wrote for my website. https://youtu.be/OBFZtIQYiiI?si=LDxjp-lfoh5cJ47s ![](https://lemmy.world/pictrs/image/81dd3841-7a16-4adb-b51d-6088d1d9f95d.png) if you happen to watch, let me know what you think could post this in the SaGa forum as well but figured this would be a better spot. **covers some of the following:** 0:00 (Introduction & Justification) 2:26 (CHAPTER I: History of Final Fantasy Legend II or: Richard Dean Anderson's Haircut in Season 6 of MacGyver) 5:11 (CHAPTER II: Presentation, Setting & Plot or: Smoke Dope, Go Bananas) 7:57 (CHAPTER III: Music or: Is this Emerson, Lake & Palmer?) 11:34 (INTERLUDE or: Artistic Gentrification) 13:15 (CHAPTER IV: Gameplay or: Nintendo Power Nominee for Hardest Game Boy Game of 1990) 20:58 (CONCLUSION or: SAVE THE WORLD or: If Richard Dean Anderson is the Peak 90s Action Celebrity ...)
buru5 9 months ago • 100%
no, they didn't.
buru5 9 months ago • 25%
buru5 9 months ago • 20%
buru5 9 months ago • 25%
buru5 9 months ago • 28%
"review" or something
ignore the "how" and focus on the immediate situation; what do you do?
what is the lore reasoning for NEW GAME + and NEW GAME ++? clearly, as new things happen each time, there is some continuity here; it's not simply "starting over" with no knowledge of what happened before, even Ayre says "let's see what you do this time" (or something along those lines). so, the question is: what's going on here? is it some form of time travel that only some people are aware of (Ayre, being one); is it Coral influence, meaning the Coral can alter time?
so, long story short: i bought a Pixel 6a to replace my broken 5a. i bought said phone from Amazon, "refurbished and UNLOCKED," needless to say: it was not unlocked; in fact, it was locked by VERIZON. i call Verizon, hoping for a miracle, wondering if they'll unlock it: they won't. i start #googling and find a few "unlock" sites; all of which seem very shady, so i look at reviews, forum posts, etc. and finally come acorss one that, according to #SOME people "had good luck with"; the site is "The Unlocking Company." i give this "company" my imei number, make/model/carrier, and $27: they say they'll have an "unlock code" and "instructions" to me within the next 72 hours. so the burning question for this community is: **WILL THEY UNLOCK THE PHONE?** i am strongly inclined to think they will either 1) never get back to me or 2) say they can't unlock the phone and give me a partial refund bets? and has anyone ever tried this before, any luck?
anyone have distinct memories of their first Final Fantasy or how they got into the series? share them! as a kid, my parents sent me to live with grandma in Charleston SC every summer. there was an older boy that lived next door, met him while he was fishing in the lake behind my grandma's house. i don't know how it happened but i asked him "do you like games" and he, of course, said "yes" and we went to his house, up to his room, and he showed me his collection of PS1 games. i must have been 10 or 11 at the time. anyways, he had FF8, which didn't look super interesting to me, but he came over to my grandma's house one day, brought ff8, and he played it on my grandma's huge old-fashioned projector TV (pictured); i remember being immediately entranced with the music; specifically Balamb Garden theme, and my interest in the series immediately increased. that was my first "experience" with Final Fantasy, later during one of those summers my friend’s friend lent me their Game Boy Camera to “play with for the week,” and I subsequently traded it at the local Babbages for in-store credit (i was a psychopathic kid); these events were significant because thanks to that in-store credit, I was able to purchase a used copy of Final Fantasy 7; and at the time, my brain was immediately drawn to the spiky-haired guy holding a big sword on the cover. i spent the rest of that formative summer playing Final Fantasy 7.
[oncomputer.games](https://oncomputer.games/) hope this is not breaking any rules; my friend and i run a website in which we write "creative writing" essays on video games we play. we make no money on this and never plan to, it's purely passion projects, but we do put a lot of work into them. the most recent essay is comparing Metal Gear for MSX to the OJ Simpson Trial, but we also have a number of essays on: - Dragon Quest Monsters I (explores vegan concepts) - Final Fantasy Legend (origin of the SaGa series) - Final Fantasy Legend II (traditional analysis) - Final Fantasy Legend III (explores time travel) - Final Fantasy XII (traditional analysis) - Final Fantasy XVI (analysis + comparison to movie The Seventh Seal) - Infinite Space ("being in love with an idea) - Landstalker ("mood time and place" + analysis) - Metal Gear (comparision to OJ Simpson Trial) - Pajama Sam: No Need to Hide When It's Dark Outside (biographical essay) - Popful Mail (traditional analysis) - Romancing SaGa (critique on the "games collector" and "retro gaming" communities, + analysis of the game) - Shiren the Wanderer 5 (History of the Japanese Tanuki + comparison to the game) - Tactics Ogre (essay on the themes of the game) - Xenosaga (philosophical essay with a lot of footnotes, Infinite Jest?) - Xenosaga II (philosophy + analysis of the game) - Xenosaga III (personal stories, philosophy, analysis of the game) we also aim to create "podcast" type videos on each essay, we have done seven so far: https://youtube.com/@oncomputergames?si=5c__UWP-vCU_Bqwd
seems popular. i've been obsessed with The Cribs and Kaki King for the past month, as you can tell. add me: https://www.last.fm/user/buru5