"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearMU
Music Production anthromusicnote 1 year ago 100%
Making unique atmospheric pads in a wavetable synthesizer! How to make ambient synths without mud! [Vital, Serum, Phaseplant, etc.] Video by Ghosthack www.youtube.com

Making a great sounding pad is actually more tricky than getting some cool synth and drowning it in tons of reverb. I know I tried that the first time. And failed miserably. You don't have to! Will is gonna walk us through different tricks and ideas to flesh out an ambient pad. Using a root tone, texture tones for highs and lows, some effects and simple automations will allow you to create a cool and easily customizeable(!) pad from scratch with any and all wavetables that you want in there! Hope you find it useful, guys! AMN out! cross-posted from: https://sh.itjust.works/post/1335528

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patientgamers Patient Gamers Anyone else playing on a 5-20 year lag?
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearAN
    anthromusicnote
    1 year ago 100%

    Modern games have become too focused on providing a clean, balanced and no-real-obstacles experience. Sometimes I want to play a game that is a cohesive experience without being laser focused on some big idea about how I should play it. As an example, I've recently replayed arx fatalis. It's really fun how you can do everything in that game that you'd want an npc for in any other. It's also fun how each playstyle requires its own big chunk of knowledge about how the game works. Modern games try too hard to be minimalistic and fail to see the fun in a truly open experience. Even when you have options, they have all the fun pre-balanced and pre-optimized out of them. They give you too much info. No sense of discovery

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  • musicproduction Music Production Share which plugins you use (and get them on the community banner)!
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    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearMU
    Music Production anthromusicnote 1 year ago 100%
    Arrangement decisions. How to THINK about arrangement and songwriting to make music with clarity and intent! Video by Nathan James Larsen www.youtube.com

    Do you ever feel like you can make a great loop but you can't make a great song? I don't know if that's your experience, but I've been there before, and let me tell you, it's a nightmare. It brings to question all of your skills that you have developed so far, because you've been able to cruise through without thinking about it. But now it just isn't enough! I needed more variety in my tracks. So if you're like me then this video is just for you. Nathan goes into a key concept about arrangement that will help you think about it in a much more constructive way. Every instrument can be played with different articulation, loudness, rhythm, etc. and it doesn't have to play all the time. So Nathan poses three big questions of arrangement: what is playing, when is it playing and how is it being played? This video will show you how these questions give you insight into what you were doing subconsciously (and how to answer them in a creative way). It will provide you with a simple thinking process for arrangement decision-making that will ease up some of that tension between hearing the song in your mind and putting it into your DAW. So try it out! cross-posted from: https://sh.itjust.works/post/802615

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    musicproduction
    Music Production anthromusicnote 1 year ago 100%
    Arrangement decisions. How to THINK about arrangement and songwriting to make music with clarity and intent! Video by Nathan James Larsen https://www.youtube.com/watch?v=QWJYcQKMSVQ

    Do you ever feel like you can make a great loop but you can't make a great song? I don't know if that's your experience, but I've been there before, and let me tell you, it's a nightmare. It brings to question all of your skills that you have developed so far, because you've been able to cruise through without thinking about it. But now it just isn't enough! I needed more variety in my tracks. So if you're like me then this video is just for you. Nathan goes into a key concept about arrangement that will help you think about it in a much more constructive way. Every instrument can be played with different articulation, loudness, rhythm, etc. and it doesn't have to play all the time. So Nathan poses three big questions of arrangement: what is playing, when is it playing and how is it being played? This video will show you how these questions give you insight into what you were doing subconsciously (and how to answer them in a creative way). It will provide you with a simple thinking process for arrangement decision-making that will ease up some of that tension between hearing the song in your mind and putting it into your DAW. So try it out!

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    musicproduction
    Music Production anthromusicnote 1 year ago 100%
    Share which plugins you use (and get them on the community banner)!

    As you might've noticed if you visited our community page after this post, **I made a very cool looking banner** (or so my mum tells me). Thing is, I don't use that many plugins on my own, and what better way to make the banner look interesting than to put *your* favorite plugins in there? **This page will also serve as a cool overview of different plugins our community uses**, so be sure to post *all* of your favorites! I'll pick the coolest-looking ones for the banner! **This post is gonna stay up** until I decide that the banner is done (and perhaps we'll make it a seasonal thing to swap it out, who knows?) I'll update this banner in my spare time when you guys post some things to add. **To get on the banner**, comment the name of a plugin and the company or a name of the person who made it. You can also post a link to its page or your own screenshot of the plugin, if you want. I don't know what the limit is to how many plugins I can put in the image, but we should have a lot of space (and we're not limited to the amount of spots currently on the list). I suppose as long as every individual plugin is recognizable when shrinked, we're all good! Right now the banner features: (in order: columns from left to right) 1. **Pro-Q 3** by Fabfilter 2. **SPAN** by Voxengo 3. **Denoiser** by Bertom 4. **Vital** by Vital Audio 5. **MSED** by Voxengo 6. **OTT** by Xfer ^posted^ ^by^ ^u/iKill101@lemmy.bleh.au^ 7. **sforzando** by Plogue 8. **Maximus** by Image-Line 9. **XO** by XLN Audio ^posted^ ^by^ ^u/can^ 10. **Sytrus** by Image-Line 11. **1176 Collection** by Universal Audio I'll swap out the placeholders for your submissions and credit you! Like this: **Stuff** by Cool People ^posted^ ^by^ ^u/supercoolperson^ And that's about it. Sh.itjust.works and waveform.social will have different banners (in the same style), so we can do something different with both of them! Post away!

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    musicproduction
    Music Production anthromusicnote 1 year ago 100%
    Mixing in mono - a short analysis on the benefits (and things to be careful about) when using mono to mix! Video by In The Mix! https://www.youtube.com/watch?v=RNLKPXhCH1g

    Mixing in mono is one of those production "tricks" that have solidified in my mixing routine to achieve clearer mixes. It's a really easy shortcut to hearing levels and even frequencies of everything in your track without the distraction of stereo imaging. It also helps to figure out phase issues between closely tuned kicks and bass and correct your synth sound design too! But sometimes the immediate benefit it gives us gets outweighed by a longterm one of improving your critical hearing skills. For example, if you use mono to hear frequency fighting between instruments, you're undercutting your learning experience of properly working with frequencies in stereo. After all, it's not uncommon to pan different instruments asymmetrically. Having stereo means you have two different signals that should be shaped on their own terms. Michael is going to walk us through some of the things that mixing in mono can be used for and give some perspective on how those particular uses stack up in a more robust or specific production workflow. And, I hope this knowledge helps you in your own productions!

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    musicproduction
    Music Production anthromusicnote 1 year ago 100%
    We're staying open! [The important decision post]

    Alright, I've had some time to think about it, and we're gonna be staying open to comments. Sorry if this post upset you earlier, it wasn't my intention to be dramatic (though I understand that I most likely was). I'm not great at these things.. yet. I hope Lemmy's cross-instance communication options improve and we can get a better way to comment on posts between different communities later down the line. For now, we have to put in work to make this community and fediverse grow, so we can have a place to share knowledge and emotions that no corporation will run into the ground for profit. Contents of this post before the decision was made, for reference: ::: spoiler spoiler This community was created when I just started browsing on Lemmy, so I really had no clue about what is the best way to handle a community here. Considering the nature of fediverse, it's not a question that's easy to answer. And I still don't have a perfect answer, but I think I might be closer to it. What I want to do is to lock all posts from future comments on sh.itjust.works. I have a couple of good reasons to do this and a couple of reasons to reconsider. I'll go over them in a list and try to keep some perspective on them. **Reasons to lock** I want **to direct discussion to music instances for everyone's convenience**. A single place for music discussion, so you don't have to switch over multiple posts and check if somebody is talking about the same thing. I understand that the idea of the fediverse is to decentralize, which I fully agree with. Unfortunately, the functionality of Lemmy right now doesn't play well with that idea and provides a horrible user experience in return for following it. Compromises have to be made. Also, having most music-production discussion, communities and posts in one instance will **make it easier to find related content**. Browsing communities on waveform is way easier than trying to guess all possible names that a music community might have. For example, if you search for "Music Production" on lemmy community browser, you might not find "Ableton" or "FL Studio" communities that are directly related to it and there are many more community names that are not easily guessable (like there used to be on r***it, with places like r/trees or r/worldpolitics, nsfw warning). I hope you get my point there. Finally, I feel like a lot of users have anxiety over posting at a correct place (same as me, same as it was on r***it), so restricting comments to one instance will **help us reduce anxiety and help first-time commenters and posters make the initial push**. (Maybe rewriting the sidebar to be a bit less imposing will help that too) **Reasons to not lock** I understand that some people found this community on sh.itjust.works and appreciate **the convenience of being able to do everything here**. I don't want to take away from that if I don't have to. Good news is, these problems are known by the devs and better synchronization between instances and cross-posts will come, so **the measure is going to be temporary** while Lemmy is busy getting better developer support from FOSS community. In addition, there is an argument to be made about **archiving of knowledge and redundancy**. If we lock comments to just one instance, if that instance goes down (temporarily or forever), all of the history made on that instance could be gone too. As far as I know, other servers definitely keep records of servers they federated with, **but searching for copies of posts might get more difficult in case of one instance going down** as not every server is going to have every community discovered to archive it (and I do not know if there are any other limitations to that feature). Again, that's something I can only partially address as a community moderator, as the issue lies in the platform. It's inevitable that we're going to lose some history if the worst is to happen. Sh.itjust.works isn't immune to that either, so that's that. **Locking down comments won't stop me (or others) from posting here either** and I'm going to keep posting here for the forseeable future. So if you're here just for the content, you don't have to worry. I hope you guys can provide me with some input on this, because as it stands, I don't want to upset what we have right now, so this is something I can only do with your agreement. Let me know what you think about this issue and whether you consider it an issue at all. You can comment here, send me a DM or talk to me on my matrix chat, which should be working. Any feedback will be helpful here. Thanks :::

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    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearMU
    Music Production anthromusicnote 1 year ago 100%
    Parallel compression! Mix your drums and instruments like a pro! Why it makes mixing easier and more precise! (Yeah I'm posting House of Kush again!) www.youtube.com

    This is one of those techniques that can really push you over from intermediate to pro. You need a good grasp on compression: what it does to your instruments and how it affects their texture. Parallel compression is simple, yet subtlety is what makes it work, you need good ears for compression for this to work in your favor. The essence of parallel compression is immediate and delicate control of the different textures in your recordings or even synths. You make a compressor for different elements of the instrument. In drums it is your punches, your transients and sticknoises, your long releases on snares and the color of all noises: bright, muddy, etc. Sometimes a compressor will affect multiple qualities (but not all of them). Then you make your compressors exxagerate the elements you choose separately. Then you mix the compressors in a way that you find pleasing. That's what I've gotten out of the video and if you want to get a better grasp for the subtleties with apt explanations from Gregory, then that's the spirit! Go watch it! If you can't hear the differences, try increasing your speaker/headphones volume. The effect is subtle so don't go too loud, just enough to hear the differences described. To avoid any potential hearing damage (in case you do go too loud and/or you listen on headphones), limit your loud volume listening to ~15 minutes or so. cross-posted from: https://sh.itjust.works/post/664074

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    musicproduction
    Music Production anthromusicnote 1 year ago 100%
    Parallel compression! Mix your drums and instruments like a pro! Why it makes mixing easier and more precise! (Yeah I'm posting House of Kush again!) https://www.youtube.com/watch?v=-AEenzxWZnM

    This is one of those techniques that can really push you over from intermediate to pro. You need a good grasp on compression: what it does to your instruments and how it affects their texture. Parallel compression is simple, yet subtlety is what makes it work, you need good ears for compression for this to work in your favor. The essence of parallel compression is immediate and delicate control of the different textures in your recordings or even synths. You make a compressor for different elements of the instrument. In drums it is your punches, your transients and sticknoises, your long releases on snares and the color of all noises: bright, muddy, etc. Sometimes a compressor will affect multiple qualities (but not all of them). Then you make your compressors exxagerate the elements you choose separately. Then you mix the compressors in a way that you find pleasing. That's what I've gotten out of the video and if you want to get a better grasp for the subtleties with apt explanations from Gregory, then that's the spirit! Go watch it! If you can't hear the differences, try increasing your speaker/headphones volume. The effect is subtle so don't go too loud, just enough to hear the differences described. To avoid any potential hearing damage (in case you do go too loud and/or you listen on headphones), limit your loud volume listening to ~15 minutes or so.

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    musicproduction
    Hey! If you're looking for active music production communities, consider these options!

    Hey. I've noticed this community has been pretty silent for quite a while. This was one of the reasons I made a music production community over at waveform.social (link below). If you want to discuss music stuff, a specialized instance is way better than sticking to the drama of large instances (a lesson I learned only after creating the community at sh.itjust.works) I've been posting content over at waveform.social, lemmy.studio and sh.itjust.works, all in their respective music production communities. Waveform.social and lemmy.studio have other active communities related to making music all about synthesizers, gear and DAWs. If you want to participate, head over to any instance that strikes your fancy and check it out! Waveform.social link: [!musicproduction@waveform.social](https://waveform.social/c/musicproduction) Lemmy.studio link: [!musicproduction@lemmy.studio](https://lemmy.studio/c/musicproduction) Sh.itjust.works link [Warning - General instance]:[!musicproduction@sh.itjust.works](https://sh.itjust.works/c/musicproduction) On the off-chance that the community moderator here is still active, feel free to delete this post. I'll be happy to post my content here if I know it's still being moderated!

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    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearMU
    Music Production anthromusicnote 1 year ago 100%
    How to get professional vocal sound? Compress it to all hell! Hear the difference in a rock production! Video by Hardcore Music Studio www.youtube.com

    This one might be obvious to you folk who have worked on pro recordings. Compressing vocals and compressing instruments require different mindsets. Different in the way that you shouldn't be afraid to compress your vocals to -10 and -20db, while your instruments are at a subtle -2 to -5 (and I don't even limit myself there, because I love distorting my drums). This video will show you every trick you did before: eq, automation, reverb, etc. and compare it to compression in the context of a rock track. cross-posted from: https://sh.itjust.works/post/595211

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    musicproduction
    Music Production anthromusicnote 1 year ago 100%
    How to get professional vocal sound? Compress it to all hell! Hear the difference in a rock production! Video by Hardcore Music Studio https://www.youtube.com/watch?v=bApTxO2a4ac

    This one might be obvious to you folk who have worked on pro recordings. Compressing vocals and compressing instruments require different mindsets. Different in the way that you shouldn't be afraid to compress your vocals to -10 and -20db, while your instruments are at a subtle -2 to -5 (and I don't even limit myself there, because I love distorting my drums). This video will show you every trick you did before: eq, automation, reverb, etc. and compare it to compression in the context of a rock track.

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    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearMU
    Music Production anthromusicnote 1 year ago 100%
    Arranging Drum and Bass music: structure, instrumentation, production goals. Video by STRANJAH www.youtube.com

    cross-posted from: https://sh.itjust.works/post/529140 > This is a great video overview on just the neccessary bits and nuances of making Drum'n'Bass. What I like about this specific video is that it helps you understand what is possible within the genre and doesn't restrict you like an instruction manual. > > It will help you to familiarize yourself with the core concepts of DnB and give you some pointers on how to give your tracks a cohesive structure within it! Highly recommend.

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    musicproduction
    Music Production anthromusicnote 1 year ago 100%
    Arranging Drum and Bass music: structure, instrumentation, production goals. Video by STRANJAH https://www.youtube.com/watch?v=oxJBrhyQ5jk

    This is a great video overview on just the neccessary bits and nuances of making Drum'n'Bass. What I like about this specific video is that it helps you understand what is possible within the genre and doesn't restrict you like an instruction manual. It will help you to familiarize yourself with the core concepts of DnB and give you some pointers on how to give your tracks a cohesive structure within it! Highly recommend.

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    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearMU
    Music Production anthromusicnote 1 year ago 100%
    Rhythm mistakes: make rhythm work for you, not against you! How to THINK about rhythm! Video by EDMProd www.youtube.com

    cross-posted from: https://sh.itjust.works/post/463052 > Understanding how to manage rhythmic patterns is a must-know for any producer. Unfortunately, not everyone has a formal music education, so if you're like me, this video will help you bridge that gap and help you on your music making journey! > > EDMProd gives us some insights into the process of finding *your* rhythm with examples from house music and you can apply these concepts with relative ease to any other genre!

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    Music Production anthromusicnote 1 year ago 100%
    Rhythm mistakes: make rhythm work for you, not against you! How to THINK about rhythm! Video by EDMProd https://www.youtube.com/watch?v=cNJ-bjFThPs

    Understanding how to manage rhythmic patterns is a must-know for any producer. Unfortunately, not everyone has a formal music education, so if you're like me, this video will help you bridge that gap and help you on your music making journey! EDMProd gives us some insights into the process of finding *your* rhythm with examples from house music and you can apply these concepts with relative ease to any other genre!

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    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearMU
    Music Production anthromusicnote 1 year ago 100%
    You know what compression does, but how do you actually hear the difference? How to shape samples with compression (not just consistent loudness!) Video by House of Kush! www.youtube.com

    cross-posted from: https://sh.itjust.works/post/440501 > Compression feels esoteric to anyone who's starting out in the world of music production. Even when we start to understand how it works technically, we just slam on the gain and work that ratio until we can hear the difference as the sound explodes from distortion. But compression isn't just a tool to make your loudness more consistent, it's a tool that can help you shape the texture of individual samples or synths the way *you* want them to be. > > In this video, Gregory Scott, audio hardware and software designer tells us how to listen for compression (in drums, more specifically). Go check it out, and I hope it helps you on your journey!

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    musicproduction
    Music Production anthromusicnote 1 year ago 100%
    You know what compression does, but how do you actually hear the difference? How to shape samples with compression (not just consistent loudness!) Video by House of Kush! https://www.youtube.com/watch?v=K0XGXz6SHco

    Compression feels esoteric to anyone who's starting out in the world of music production. Even when we start to understand how it works technically, we just slam on the gain and work that ratio until we can hear the difference as the sound explodes from distortion. But compression isn't just a tool to make your loudness more consistent, it's a tool that can help you shape the texture of individual samples or synths the way *you* want them to be. In this video, Gregory Scott, audio hardware and software designer tells us how to listen for compression (in drums, more specifically). Go check it out, and I hope it helps you on your journey!

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    waveform Waveform Where do I (cross)post general music production tips here?
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearAN
    anthromusicnote
    1 year ago 100%

    Discoverability sucks right now, unfortunately. Crossposting to big instances helps this stuff getting discovered in local. Searching for communities is hard as is (since you need pre-existing knowledge for the server to find it), and making it easier on the end-user will help create a self-sufficient community that can maintain itself and maybe even grow on its own. And you gotta have an account to create a community since there isn't one here, so that's just that.

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  • waveform Waveform Where do I (cross)post general music production tips here?
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearAN
    anthromusicnote
    1 year ago 100%

    The main purpose of making a local community is to aid discoverability of it on this instance, since that's the whole point of a music instance - sorting by local and getting music content. Adding to the sidebar is okay, but you'd need to do the same for every local (or relevant external) community to be fair and that's a ton of work (i assume) you don't need.

    Picking and choosing different communities to x-post to is a lot of work for me, because I am really bad at categorizing stuff and most of my content coud easily be posted to several waveform communities at a time, because it's general production advice and free tools. Figuring out which tools are compatible with which DAW communities is not even something I can do to a decent degree and posting to every DAW or genre community about things applicable to all of them may become near impossible (and much more importantly it will spam the feed).

    I'll consider fully migrating here when things settle down a bit, since there is a lot of talk (and action) about defederating certain instances or defederating by default if security measures aren't up to par, so having a big local userbase dampens the effect that has on discoverability really well (considering you have to go out of your way to find content from less populated instances.)

    Thanks for responding and detailing my options here, I think I'm going to create an instance for music production here and cross-post for now if you give it a green light!

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  • musicproduction
    Music Production anthromusicnote 1 year ago 100%
    If you aren't creating your own synth patches, you're missing out! Sound Design fundamentals by In The Mix! https://www.youtube.com/watch?v=NJLIS2MkFe4

    A big part of creating unique tracks is getting your synths to sound unique and distinct from each other as well as from other producers. If you've been used to working with presets and know how it feels to be trying to find that one sound, why not start learning how to make it yourself? This video will get you started. As daunting as it may seem at first, making simple patches is really fast from the get-go, so don't feel like you won't be able to immediately put that knowledge to work. This video also goes into some technical details between different types of synthesis to avoid problems that you might encounter later in the mixing stage. If you need a free alternative to Serum, consider Vital from a previous post! Although, you should be able to follow it with any other synthesizer! I hope this video helps you guys on your journey!

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    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearMU
    Music Production anthromusicnote 1 year ago 100%
    Vital: The FREE synth that can outperform Serum! (That you most likely heard of)

    cross-posted from: https://sh.itjust.works/post/378776 > Download: https://vital.audio/#getvital > > Video guide by In The Mix: https://www.youtube.com/watch?v=7qQX6YGBQEA > > I don't think there is any modern producer who hasn't heard of Vital, and probably even less who haven't heard of Serum. Those are the options when it comes to wavetable synths with great visual interface to give you better insight into your sound design. And from my limited experience with Serum, I think Vital might just be better in more than just visuals and price (Serum is so damn expensive!) > > Vital comes feature complete with its free version. The only thing you get for paying is more wavetables and presets as well as exclusive perks from the developers. It's a great boon to hobbyist producers, and these guys have great confidence that you'll donate to support the effort. And I think that confidence is well placed, they deliver. > > Vital is not one of those free alternatives that comes just as a way to do something a popular program does, but quicker, dirtier and worse. It's a feature-complete, well-polished product designed for professional use and comes with all bells and whistles you need to get amazing sounds out of it. And even some extras that you won't find in every other popular synth. > > If I go over every feature of Vital, we'll be here all day, so I'll highlight some of my favorites and let you decide if you want to give it a chance: > > Stereo LFOs allow you to stereoize your patches by desynchronizing your effect modulations. In layman's terms, you can use one control to do two different things to your left and right ears and get some clean (or trippy) stereo! > > Random oscillators with tons of customization for all of your modulation needs. They can help your patch sound more organic and fresh throughout your track, or create some whacky, glitchy and/or chaotic sounds. It comes with a stereo feature too! > > Great options for keyboard/note tracking, allowing you to keep your effects consistent (or warp them) on different pitches. You got a keyboard track option built into your filters as well as note and note relative to octave controls that give you total freedom over how your instrument behaves on different pitches! > > I've been using Vital in my own productions for a while now and it's been a breeze to make the kind of sound I want with it. I hope this little overview helps you take the plunge and play around with it to see if you like it! Good luck! > > Edit: I'm still trying to figure out how to format post better for Lemmy, so I had to re-add the link to download after realizing it got replaced by the image. Whoops!

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    waveform
    Waveform anthromusicnote 1 year ago 66%
    Where do I (cross)post general music production tips here?

    I started a music production community on sh.itjust.works [here](/c/musicproduction@sh.itjust.works) and I want to crosspost my stuff from there so that music-centered instances can get better content and traction. I'm new to Lemmy as most people seem to be right now, so I don't really know how to approach this best. I don't see any pre-made general music production community on Waveform and I'm okay with making my own and keeping an eye on it. Would creating a separate community here from a local account and then giving myself mod at my instance be a good idea or should I do something different (per your advice)?

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    main sh.itjust.works Main Community FYI, lots of users are polling to defederate sh.itjust.works
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearAN
    anthromusicnote
    1 year ago 83%

    Defederation is a double-edged sword. In the end, those who defederate will lock themselves into a smaller space and lose out on content produced by users outside of their instance. With how hard it currently is to discover content, a big instance defederating from lots of other instances with little good reason can easily backfire. At least that's how I see it from what I currently understand about Lemmy.

    I think people are trying to defederate to filter content, which is not something that defederating is good for right now, cause every big instance has a lot of diverse communities. Also, there's been concerns about bots and safety which makes sense, but that doesn't mean that we're under risk of staying defederated permanently or for any significant amount of time. Moderation tools, content filtering and discovery needs to become much better before that resolved for everyone in a satisfying way.

    As for /c/thedonald and communities like it specifically, it's ridiculous to take what seems to me as satire as 100% serious straight up bigotry, but I do understand that we've seen communities with origins in satire turn to serious on the internet before. I think an instance-wide flag for communities that signals that the content is satire when you open them or see a post from them. Allow communities to be created with it from the start but only modifiable by admins afterwards, so you can't take it away or add it after a community is made. It might just work to mitigate this problem and help punish rule breaking quicker and easier.

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  • musicproduction
    Music Production anthromusicnote 1 year ago 100%
    Vital: The FREE synth that can outperform Serum! (That you most likely heard of)

    Download: https://vital.audio/#getvital Video guide by In The Mix: https://www.youtube.com/watch?v=7qQX6YGBQEA I don't think there is any modern producer who hasn't heard of Vital, and probably even less who haven't heard of Serum. Those are the options when it comes to wavetable synths with great visual interface to give you better insight into your sound design. And from my limited experience with Serum, I think Vital might just be better in more than just visuals and price (Serum is so damn expensive!) Vital comes feature complete with its free version. The only thing you get for paying is more wavetables and presets as well as exclusive perks from the developers. It's a great boon to hobbyist producers, and these guys have great confidence that you'll donate to support the effort. And I think that confidence is well placed, they deliver. Vital is not one of those free alternatives that comes just as a way to do something a popular program does, but quicker, dirtier and worse. It's a feature-complete, well-polished product designed for professional use and comes with all bells and whistles you need to get amazing sounds out of it. And even some extras that you won't find in every other popular synth. If I go over every feature of Vital, we'll be here all day, so I'll highlight some of my favorites and let you decide if you want to give it a chance: Stereo LFOs allow you to stereoize your patches by desynchronizing your effect modulations. In layman's terms, you can use one control to do two different things to your left and right ears and get some clean (or trippy) stereo! Random oscillators with tons of customization for all of your modulation needs. They can help your patch sound more organic and fresh throughout your track, or create some whacky, glitchy and/or chaotic sounds. It comes with a stereo feature too! Great options for keyboard/note tracking, allowing you to keep your effects consistent (or warp them) on different pitches. You got a keyboard track option built into your filters as well as note and note relative to octave controls that give you total freedom over how your instrument behaves on different pitches! I've been using Vital in my own productions for a while now and it's been a breeze to make the kind of sound I want with it. I hope this little overview helps you take the plunge and play around with it to see if you like it! Good luck! Edit: I'm still trying to figure out how to format post better for Lemmy, so I had to re-add the link to download after realizing it got replaced by the image. Whoops!

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    musicproduction
    Music Production anthromusicnote 1 year ago 100%
    Stereo imaging with Reverb: widen your sound even more while preserving lows! Video tutorial by Jeremy Fox https://www.youtube.com/watch?v=68r8Z7zbHXA

    This is a great video tutorial for stereo imaging bass-heavy instruments that you want to stay consistent on the low end, such as a bass guitar or distorted bass synth. Using stereo imaging plugins might be problematic and not produce the same results, so check the video out if this is something new to you! If video is not your style, here's a short summary of "the trick": The problem with using most stereo enhancing plugins is that they don't actually create side content, they just push your mid content to the side and create a really jarring wobble effect that you can hear most clearly on the low end, and your mids might not sound quite as wide as a result. Reverbs smooth out the sound that passes through them, and with that they create unique frequencies that can be used for your stereo mix. This process fills the gaps in your frequency range and makes them distinct from your mono content, creating a wide stereo image and preserving clarity. Since we don't want to wash out the original sound we keep that reverb very short. First, route your instrument's signal to a channel you'll use for the reverb. Then, high pass reverb channel around 160 hz so that you don't feed your bass into it. Add a convolution reverb plugin to that chain. Remove the dry signal from reverb channel so that you can have proper control over the mix. Set an extremely short decay (~0.2-0.05 seconds) on the reverb, use a small room IR or preset. Then you just max out witdh/stereo separation so all of that sound gets sent to the side channels. If you did everything correctly, you now have your dry instrument channel and your reverb channel both sending signal to a bus or the master. Congrats! I've personally found that convolution reverbs are not necessary to achieve the same effect, but a unique room signature will certainly give the sound more flavor. Hope this little trick helps you on your journey!

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    musicproduction
    Music Production anthromusicnote 1 year ago 100%
    My favorite FREE orchestral library: Versilian Studios Chamber Orchestra Community Edition! (Samplers included!) https://vis.versilstudios.com/vsco-community.html

    I present to you VSCO Community Edition, one of the most high quality orchestral libraries that are available out there for free! They've got wind, strings, percussion and brass with articulations to boot! If you want to practice making some big orchestral pieces or to spice up your regular production without throwing out cash on a huge library you may not use, this. is. the. thing! For a quick overview of what this library can do, let me go over some of the cool features here. They got samples with different articulations for different instruments, all of your staccatos, mutes, attacks, tremolos, vibratos, soft, hard or medium, where applicable. All of it comes packaged in a ton of different variants, **.sfz** for orchestral samplers (like free **sforzando** and **sfiz**), free **Ochestools VST3**, two different **Kontakt libraries**, **.XRNI** for **Renoise**, and original **.wav** files if you want to work it into your specific sampler! As a bonus there's a bunch of **Omnisphere** patches by *Man Makes Noise* that features movie-trailer and hybrid sounds made from this library! But if you're trying to pick something for your first time, I suggest going with the .sfz paired with sforzando (Windows and MacOs) or sfiz (Linux). Sfz is a non-proprietary preset format that maps your .wav library to an orchestral sampler. It allows for Key Switch which is a feature for instruments with complex articulation that lets you play different articulations straight from piano roll, no tinkering required! All presets with key-switches built-in are marked with letters "KS", and if you wish to go deeper with it, you can make your own too! A video-tutorial from Versilian Studios themselves will show you how to set up your .sfz instruments and explain some details related to the format: https://www.youtube.com/watch?v=VomafctByTs Orchestools is more fit for advanced users that are willing to work with midi mapping, velocity mapping, envelope and LFO modulation to perfect the sound. Mind that you'll have to map every articulation separately so you can use them, as I'm not really aware if there is a Key Switch feature built-in. Also I haven't figured out a good way to work with percussion in it, so it might just not be fit for that use. All samples are provided with Creative Commons 0 license, which means you can use it for anything you want, commercial production included!

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    musicproduction
    Music Production anthromusicnote 1 year ago 100%
    Understanding Saturation - In-depth fundamentals by sseb. https://www.youtube.com/watch?v=YuojAtE8YCY

    This is a great and (relatively) concise video explaining what saturation means, different types of saturation and their relation to harmonics. Some really big insights there that will clear the process up for you. Big recommend.

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    musicproduction
    Music Production anthromusicnote 1 year ago 100%
    My favorite plugin for vocal processing: Bertrom Denoiser

    I've been using Bertrom Denoiser for a while now in all of my vocal chains to clean up the recording from an occasional noise and background hiss. It basically works as a multiband noise gate, which allows it to have almost no latency and accurately target random sounds you might get in a home production setting. Set a treshold, set the frequency range, get cleaner sound. Simple. You can manipulate the strength of the noise gate at every frequency and preserve clean areas without hiss or random noise. The plugin's use isn't limited to vocals either, it can work well with any instrument recording. They've got two versions of this plugin: Classic (Free) and Pro (25$ at the time of writing) The main difference between them is that you can only set one gating treshold for all frequencies in classic, whereas Pro allows to tweak a treshold for each frequency. I've found that using two classics for low-to-mid and mid-to-high frequencies is sufficient for a difficult recording, but most of the time one is all you need. That said, I bet you can really do some good clean up with Pro. Comes with versions for Windows, MacOS and Linux as VST3, AU or AAX, as well as for arm64 and apple silicon processors. Bertrom Denoiser Classic (Free): https://www.bertomaudio.com/denoiser-classic.html Bertrom Denoiser Pro (25$): https://www.bertomaudio.com/denoiser-pro.html

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