waveform
Waveform Shadowbait 1 year ago 100%
Synth & Music Enthusiasts Discord Server

Since this community is going away and at least one other person sounded interested in a Discord server, I've gone ahead and created one: https://discord.gg/CsGN9zzC I've created channels for synthesizers and music production so far, but I'm very open to adding other channels depending on interest. If this doesn't get any traction in the next week or so it will probably be abandoned, so please drop in soon if you're at all interested. (I'm "Thoughtquake" on Discord.)

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waveform Waveform Sunsetting Waveform.social
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    1 year ago 100%

    I'm not opposed to whatever someone else wants to set up, I just mentioned Discord because it seemed like a low-effort solution. The upside to a corporation running it is that DDOS prevention and such are someone else's problem.

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  • waveform Waveform Sunsetting Waveform.social
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    1 year ago 66%

    Just a thought - we could start a Discord server. It's not really the same kind of medium, but could still have channels for different topics (music production, synthesizers, etc.) and much easier to maintain I think.

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    1 year ago 100%

    It was nice while it lasted, thanks for all the effort you put in!

    So, where are you going next? There are at least a few sizeable synth forums out there, and it might be nice if most of us migrated to the same place. I've been back on Reddit a bit, but not sure I want to continue that.

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  • synthesizers Synthesizers Synth Treehouse // Weekly Discussion - August 4, 2023
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    1 year ago 100%

    Deepmind was the first synth I returned to the store for a refund - did not care for that workflow at all. At the time it was a compelling feature set for the price, but there are so many more options now.

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  • synthesizers Synthesizers Synth Treehouse // Weekly Discussion - August 4, 2023
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    1 year ago 100%

    I hear a lot of good things about Pigments, but it's a tough sell when Vital does most of the same things for free.

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  • synthesizers Synthesizers Synth Treehouse // Weekly Discussion - August 4, 2023
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    1 year ago 100%

    Arturia is doing a sale on their software synths. I'm resisting the temptation to add to my collection, but I figure someone here might be interested.

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  • synthesizers Synthesizers Synth Treehouse // Weekly Discussion - July 28, 2023
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    1 year ago 100%

    Sounds annoying indeed. I don't have any firsthand experience with pedals, but I see Strymon Bigsky recommended a lot.

    Edit: Oops, forgot you said you already picked something.

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  • synthesizers Synthesizers Synth Treehouse // Weekly Discussion - July 28, 2023
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    1 year ago 100%

    Just in case you aren't already aware, installing the drivers for your audio interface and making sure you're using ASIO can make a huge difference for latency. With everything set up right, it's low enough that I don't notice any difference between listening to synths directly via their headphone jack vs through my DAW.

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  • synthesizers Synthesizers Synth Treehouse // Weekly Discussion - July 28, 2023
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    1 year ago 100%

    If you're planning on running it through a PC, you can get reverb plugins for cheaper than hardware. Valhalla Supermassive is free, for example. Personally, I use Raum a lot - I got it during a promotion where it was also free, but it's normally $50 and sometimes goes on sale.

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  • synthesizers Synthesizers Synth Treehouse // Weekly Discussion - July 28, 2023
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    1 year ago 100%

    I've been hit hard by the GAS. I have too many synths already, and I'm always tempted to buy more. It's an obsession - every single night I'm looking at synths on my iPad in bed. I spend way more time staring at synths I want than actually playing the synths I own.

    Yeah, it's not good.

    Part of the problem is every time I realize I've gone overboard, thinking about scaling back and selling synths gets me back into over-analytical comparison shopping mode. I'm trying to figure out what's the best possible combination of just a few synths to keep, and then I think "hey, this new thing could replace 3 of my other synths." Except in practice, usually the new thing isn't as great as I thought, and it becomes more difficult to decide what to keep and what to sell. I don't want to make that mistake again.

    Maybe I'll sell some things later, but for now the important thing is I have everything I need to make the music I want to make. That's what I should be spending my time and energy on instead of making databases to compare and rank synthesizers. (Yes, I've actually done that.)

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  • musicproduction Music Production We have crossed 200 subscribers! (some time ago!) Let's do some discussion questions!
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    1 year ago 100%

    I know what you mean about that intense youtuber vibe. I think it's something that developed gradually over time and you might enjoy his older videos more. I've actually mostly stopped watching his new stuff.

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  • synthesizers Synthesizers Synth Treehouse // Weekly Discussion - July 21, 2023
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    synthesizers Synthesizers Synth Treehouse // Weekly Discussion - July 21, 2023
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    1 year ago 100%

    It seems like a common problem that it's easy to come up with short ideas/loops but hard to develop them into full-length songs. Suddenly I'm wondering how much the step limits of most sequencers are contributing to that. For instance, every time I sketch out an idea on my SH-4D I'm limited to 64 steps... a short loop that I can't extend unless I recreate it in a DAW and continue from there.

    Even with the MPC Live 2, which can create full length songs, the workflow seems designed for working on one loop at a time in isolation. Now that I think about it, that's why I don't get along with clip-based workflows in DAWs either. If I'm dealing in isolated units like that it seems harder to naturally transition and from one part to the next and arrange a coherent song.

    I'm curious if anyone has noticed these things making it harder to get past that one first loop. Or maybe I'm just imagining problems that don't exist.

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  • musicproduction Music Production We have crossed 200 subscribers! (some time ago!) Let's do some discussion questions!
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    1 year ago 100%
    1. I started improv singing when I was a small child, did school chorus for a several years, then got sick of blending into the group. I wanted to make my own music with the focus on my voice, so I started experimenting with recording and layering things. That was about 20 years ago. I haven't been at all consistent about it - sometimes I'd go for months without working on music at all. Then there was one year I made a finished song every month and some of it was the best I ever made.

    2. Genres: I listen to lots of genres, but most often some form of electronic - downtempo, synthpop, modern EDM, etc. I tend to favor music with atmospheric layers and a hint of mystery, but different moods call for different kinds of music. What I make is hard to classify, but definitely still some form of electronic.

    3. Artists: Pair of Arrows, Rufus du Sol, Metric, Robyn, Zhu... if I try to describe why I love them I'll be typing way too long so I'll just leave this one for now.

    4. I learned a lot of synth basics from Sonic State's reviews - often with detailed demonstrations feature by feature, sometimes with tips on how/why you might use that feature. Some channels for more general music composition and production stuff: James Nathan Jones, Venus Theory, Benn Jordan, Andrew Huang

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  • musicproduction Music Production I got the Aiaiai TMA-2 STUDIO WIRELESS+ headphone and here's what I think
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    1 year ago 100%

    I've got them too, and they're definitely not up to the quality of other studio headphones I've used. Still, I'd use them a lot more if they weren't just a little bit annoying to turn on and off. Having to hold the power button for different amounts of time for the headband vs the transmitter always throws me off.

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  • synthesizers Synthesizers Synth Treehouse // Weekly Discussion - July 14, 2023
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    1 year ago 100%

    I think it would've made more sense to start with something all-digital. Instead they decided to invent their own analog oscillator design on top of everything else novel they were trying to do. Maybe it does have something unique and special to offer, but I haven't found it yet.

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  • synthesizers Synthesizers Synth Treehouse // Weekly Discussion - July 14, 2023
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    1 year ago 100%

    It doesn't have to have some profound message to be "you." Your taste in what sounds good or not, and the choices you make are still a reflection of your unique personality. It's also completely normal for it to take time to figure yourself out and decide what it is you want to say to the world. Or, if you just want to have fun and leave it at that, that's perfectly valid too.

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  • synthesizers Synthesizers Synth Treehouse // Weekly Discussion - July 14, 2023
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    1 year ago 100%

    why people even do music these days

    For me, I guess it's about self expression. I can't convey the deepest parts of who I am in words alone - I need music for that. I want to be seen and appreciated for what makes me unique, and not just be another arbitrary person surviving in society. I may never have much of an audience, but it's better to feel understood by a few people than none at all.

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  • synthesizers Synthesizers Synth Treehouse // Weekly Discussion - July 14, 2023
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    1 year ago 100%

    I want to love Nina (the synth with motorized knobs.) On paper, it's amazing - a 12 voice analog polysynth, plus a wavetable oscillator and digital effects when I want them. The motorized knobs really are a game-changer for modulation and multiple timbres.

    But every SINGLE time I sit down to actually spend time with this synth, something goes wrong and I spend my time writing up a bug report instead of making music. The worst part is I don't even know if I'll like the synth when all the bugs are fixed. Even when I make simple, basic analog sounds I don't really care for the tone. FM using the digital oscillator as a mod source seems broken, but I'm not sure if it's a bug or just the best they can do with the hardware design they shipped. I know the hardware signal path is why they're stuck with effects being applied to the final mix instead of per-timbre.

    They've done some brilliant things with this synth and I want it to succeed, but at the same time I feel like buying one was probably a mistake. Now I'm just hoping they follow through on the promise of open-sourcing it so I can try tinkering with it myself and see what improvements I can make.

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  • synthesizers Synthesizers Synth battlestation + thoughts on each synth
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    1 year ago 100%

    Honestly, every time I sit down with it I run into something that seems broken. The developers take feedback well and have been fixing a lot of things quickly, but I'm tired of writing bug reports when I just want to make music.

    The potential for greatness is there, but I think it needs some updates still.

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  • synthesizers Synthesizers Synth Treehouse // Weekly Discussion - July 9, 2023
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    1 year ago 100%

    I'm glad someone (@ChappIO@waveform.social ?) found a way to automate this. I forgot last week and probably would have forgotten again.

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  • whatshouldibuy What Should I Buy Brush recommendation for synth dusting?
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    1 year ago 100%

    Thanks for the suggestion - I just got it, and it's so much easier than using a cloth or swiffer duster. I hadn't thought of looking for anti-static before either. That's exactly why I wanted to ask for advice instead of just buying a random brush and hoping for the best.

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  • musicproduction Music Production Melodic variation in music composition?
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    1 year ago 0%

    First off, instead of one loop I try to have two main loops/themes/ideas that I alternate between, often called A and B sections. Think of it like the verse and chorus in a pop or rock song - usually different melodies and chord progressions, but they need to feel like one follows logically from the other. I'll also usually have a "bridge" section - something different that only happens once.

    Each time I repeat the A or B section, I try to change it up a bit. One strategy I'm trying lately is to use different synth sounds for each repetition, and then make subtle changes to better fit the new sound. I.e. I might change from short staccato notes to more sustained notes, but following the same general up and down path.

    Adding or changing harmonies is another good strategy. For a dramatic shift, change the key from minor to major, or maybe just transpose everything up by a fifth. There are more advanced techniques for reharmonizing that I don't understand well enough to describe.

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  • synthesizers Synthesizers Just got a Novation Peak
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    1 year ago 100%

    I'd start by reading the manual and experimenting with things as you go. When you read about the oscillator parameters, try them out and listen to what happens. If you stumble upon something interesting, save it, and then experiment with other changes. See if it sounds better with chorus, reverb, maybe some additional modulation, etc.

    I learned mostly from experimentation and youtube videos. A lot of synth reviews include tips for interesting things you can do on that synth, and Ricky Tinez in particular has a lot of videos about the Peak.

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  • whatshouldibuy
    What Should I Buy Shadowbait 1 year ago 75%
    Brush recommendation for synth dusting?

    I've seen several people recommend a soft-bristled brush for dusting off synths, but I'm not sure what's the best type, material, bristle length, or whatever else might matter. Can anyone recommend a specific brush that works well for this? Preferably something I can buy online or find easily in the US.

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    synthesizers Synthesizers Sunday Discussion Lounge (6/25/2023)
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    1 year ago 100%

    I'm in a similar boat as a solo indie dev making my own soundtrack along with everything else. I've made one game soundtrack before, but that's not enough to really feel like I know what I'm doing.

    I frequently make tables and checklists to keep track of progress on things, i.e. different stages of completion like:

    • Sketch (a rough theme and maybe some accompanying parts)
    • Mockup (arranging A/B sections and so forth but they're just copy/pasted with no variation)
    • Draft (got the general idea of the variations and full arrangement, but not polished)
    • Beta (mostly final probably, but need to check it on different speakers and probably tweak the mix/master)
    • Release candidate (I think I'm done)

    In the later stages I'll take notes as I listen through looking for the things that stand out most I want to change, then go back and work on those things one by one. I might also have a checklist of things I want to be sure to pay attention to on every track, i.e. making sure there's enough variation in percussion parts across the track, because I have a bad habit of making simple drum loops and forgetting to spice it up if I don't have that reminder.

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  • synthesizers Synthesizers Sunday Discussion Lounge (6/25/2023)
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    1 year ago 100%

    Looping isn't necessarily the only answer. I really liked Dune 2's approach - basically shuffling through a pool of chill music when nothing much is happening, and then interrupting with one of a few "attack" tracks when combat starts. I think it kinda depends on how long levels/missions are - one looped track will eventually get old no matter how careful you are to avoid distracting/annoying parts.

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  • synthesizers Synthesizers Sunday Discussion Lounge (6/25/2023)
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    1 year ago 100%

    Maybe I should call this a "Weekly" discussion instead of a specific day of the week. It always felt odd to me to post in the "Friday hangout" after Friday, but I know some people did.

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  • synthesizers Synthesizers Sunday Discussion Lounge (6/25/2023)
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    1 year ago 100%

    I decided to keep the SH-4D, mostly for drum/percussion sounds.

    I've ripped out all the percussion tracks from most of my music of the past few years after hearing that Splice allegedly doesn't vet their samples properly, and confirming that their terms of service include a "use at your own risk" clause to avoid any responsibility on their end.

    I do have other trustworthy sources of samples, but redoing so much is a daunting task and I wanted something portable and fun to help me get through it. The SH-4D's interface isn't my favorite, but it's got a good amount of hands-on tweakability and I honestly can't find a better drum machine for the price, even if that's not its primary purpose. I'm sure I'll make use of the synth parts too eventually.

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    Synthesizers Shadowbait 1 year ago 100%
    Sunday Discussion Lounge (6/25/2023)

    I think one of the things that helped keep r/synthesizers active was the automatic creation of weekly threads like "Friday Hangout", where you could leave casual thoughts that might not feel worthy of a top-level post. So, why not try something similar here? Consider this a trial run. If people like it, maybe we'll make it a weekly thing. I welcome suggestions for a better title.

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    synthesizers Synthesizers So, now that r/synthesizers is still dark, do we expect more influx here?
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    1 year ago 100%

    Failed to hurt Reddit's bottom line in a meaningful way? Yes. But we haven't necessarily failed to create a good alternative for those of us who would rather not use Reddit anymore. It does seem like this place has become less active, which is a bit concerning, but I'm not giving up on it yet.

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  • synthesizers Synthesizers What's your gear?
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    1 year ago 100%

    Yeah, the UI definitely has some odd and frustrating design choices. The main thing tempting me to keep it is the portability, but I can't really do more than sketch out short ideas on the go. I've got a bajillion of those lying around already and really need to focus more on finishing stuff.

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  • synthesizers Synthesizers What's your gear?
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    1 year ago 100%

    If you don't care about it being wireless, the older wired-only version is $100 cheaper FYI. I don't see it on their site anymore, but you can get it on Amazon or B&H.

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  • synthesizers Synthesizers What's your gear?
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    1 year ago 100%

    I'd probably be jumping on the Push 3 if it had an arrangement view. I never got into the clip-based workflow, and can't imagine ever making the switch without it changing the type of music I compose.

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  • synthesizers Synthesizers What's your gear?
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    1 year ago 100%

    I'm curious about your thoughts on the SH-4D. Guitar Center talked me into buying one because they didn't have it on display and "you can just try it at home and return it if you don't like it", but with the end of the return window coming up I'm struggling to make a decision.

    I've gotten some really satisfying sounds out of it, but it's disappointing that some of the oscillator models don't let you modulate most of the parameters, and the list of samples in the PCM model is surprisingly short. Those aren't necessarily dealbreakers, but I guess I'm still trying to figure out if it's really adding enough that isn't covered by my other synths.

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  • synthesizers Synthesizers What's your gear?
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    1 year ago 100%

    I'm pretty mad at Polyend for preloading samples that are licensed only for non-commercial use with attribution. I'm used to assuming whatever comes with the gear is safe to use in my music, but they don't even tell you who to attribute the samples to so I don't know how it would even be possible to comply with the license terms. I asked their support about it years ago and never even got a response.

    Edit: I suppose I should actually comment on the device itself - it's great for coming up with rhythmic ideas and such but a really clunky workflow for sound design and mixing.

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  • synthesizers Synthesizers What's your gear?
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    1 year ago 100%

    Everything I've posted online is super old at this point and my recent stuff is all WIP, but this is a good nudge to wrap up and post some stuff soon.

    The game is Galactic Chef, a sci-fi cooking competition show game. The main hook is an open-ended voxel cooking simulation, so you can get creative in inventing your own dishes to meet each challenge. It's been a fun exercise coming up with different sound palettes for the different alien worlds you compete on.

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  • synthesizers Synthesizers So, now that r/synthesizers is still dark, do we expect more influx here?
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    1 year ago 100%

    As I understand it, you can just sign up here and ignore the rest of the fediverse. If you want to use one account to access other instances and get an experience like full Reddit maybe it's more complicated, but if you're just here for synthesizer stuff it's super simple.

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  • synthesizers Synthesizers What's your gear?
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    1 year ago 100%

    I'm intrigued by the Aodyo physical modeling stuff but it looks... complicated. How easy is it to explore and experiment to find interesting sounds without having to think like an engineer?

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  • synthesizers Synthesizers So, now that r/synthesizers is still dark, do we expect more influx here?
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    1 year ago 100%

    What barrier to entry? I followed the link from Reddit, filled in a very simple sign up form, and here I am.

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    Bitwig Shadowbait 1 year ago 100%
    How I improved my hardware synth workflow with Bitwig

    I've tried every major DAW and none of them seem to have really thought through hardware synth workflow - it's always takes some tedious trial and error to get everything set up right. However, I've figured out a setup in Bitwig that I'm really happy with so I'd like to share some tips to help others. **First, the Basics:** - Under Settings -> Audio, you'll need to set up the inputs for each synth on your audio interface. I find it helpful to name each input for what synth is plugged into it, even if I have to change that periodically. - Under Settings -> Controllers, any synth you want to record MIDI from should be added as a controller. I usually add them as "Generic" "MIDI Keyboard". **Tracks and Devices:** - I recommend creating a group track for each synth, so both the return audio from the synth and any recorded audio tracks can be routed through the same effects chain. - Within each group, add an instrument track with an "HW Instrument" device. Set the MIDI output and audio return here. In the bottom left of the "return" section is a button to automatically detect latency by sending a short note to the synth and measuring the time before audio comes back. - The leftmost pane in Bitwig's UI allows you to change which MIDI controllers control the track (defaults to "All Ins", near the bottom). For keyboard synths, I usually set them to be controlled only by that synth's MIDI input. That way I can arm multiple synths for recording at once and play them independently. - To avoid doubled notes without using "local off" on your synth, you can disable monitoring with the little speaker icon button to the left of the input selection in the previous step. - If you'd like to automate loading a patch, click "Note FX" on the HW Instrument to expand that section and add a "MIDI Program Change" device. Importantly, DESELECT "Chain Only" or it won't work. Make sure it's in the blue Note FX section and not the gray FX section. The settings for bank changes often take some trial and error, as different synths represent their banks differently. - If it's a multitimbral synth, duplicate this HW Instrument track for each timbre and change the MIDI channel setting accordingly. - If you want an audio recording, just right click a MIDI clip in the HW Instrument track and select "Bounce". This should create a new audio track under the same group, thus routing it through the same effects. You may want to extend your MIDI clip a bit to catch any release or reverb tails. **Presets:** One of the nice things about Bitwig is you can save all the setup you've done on a HW Instrument device for quick recall, including the attached program change. That means you can save individual patches/presets on your synth as presets in Bitwig's browser. And, of course, once you have everything set up the way you want, you can save the project as a template to get started quicker next time. I hope all this is helpful to someone - let me know if you have any questions! Edit: Added a couple more tips under Tracks and Devices that I forgot to mention.

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    synthesizers
    Synthesizers Shadowbait 1 year ago 100%
    Synth battlestation + thoughts on each synth

    I have a bit of a hardware synth addiction and spend way too much time talking about them... but we're trying to get a new community started so I felt the urge to jump in and talk about them some more. The two Nords are my favorites. The Wave 2 is great for beautiful layered soundscapes, while the Lead 4 can quickly go into unusual and striking FM sounds. I love both for how easy it is to dial in performance controls affecting as many parameters as you want in different amounts. In the middle between them, I'm experimenting with Nina. It has so much potential and so many clever ideas, but first impressions were not good with buggy firmware. I had to put it aside to actually get work done, but I'm about to give it another chance. I'll probably be posting more about it later. I only keep 3 synths fully connected and ready to use at a time, mostly because I don't want to buy an audio interface with more inputs right now, but it also reduces option paralysis a bit. Everything to the right is basically on standby to be swapped out with the 3 on the left from time to time. The Prophet 12 probably gets the most use out of everything on the right. It's quirky and a little hard to find interesting sweet spots, but the few good sounds I've made on it (and even a few factory presets) keep me coming back. It's probably the most unique-sounding synth I own. The Peak is my go-to for anything I can't do on the Nords, if I'm not specifically looking for the unusual character of the Prophet 12. It's deep/flexible enough for most things I'd want to do, without being too menu divey. I really want to upgrade to a Summit some day. The Modwave is the deepest synth I own, but I kind of hate the interface. Some basic things like unison are buried several pages deep in menu, and it's the only synth here I don't feel like I fully understand yet. I'll have to find time to reread the manual again soon. The SH-4D is the newest addition, and I've got mixed feelings about it. Multi-purpose buttons make it really easy to accidentally lose work, the mod matrix is missing a lot of destinations I hoped for, and "D-Motion" is probably the most pointless feature I've ever seen on a synth. Who in the world actually wants to pick up a synth and tilt it in the air while cables are hanging off it during a performance? However, it's pretty easy to dial in some really solid bass and pad sounds, and the drum kits are pretty good too. I saved the Korg Prologue for last because I'm probably going to sell it. It's a pleasure to use and sounds great, but it's pretty limited without 3rd party oscillators and I haven't had a lot of luck with those so far. I also don't like waiting for warm up and tuning when every other synth I own is ready to go in seconds. Aaand I probably spent way too long rambling about all those, but I hope it was interesting to someone.

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