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Polygon Graphics

polygongraphics
Polygon Graphics Bezier 3 months ago 90%
A closer look at the Super NES DOOM Source Code Release | MVG [2020, the old, partial release] https://www.youtube.com/watch?v=JqP3ZzWiul0

> The source code for DOOM on the Super NES was released on July 14th 2020. In this episode we take a closer look at how its developer Randy Linden was able to...

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polygongraphics
Polygon Graphics Bezier 3 months ago 100%
Doom for SNES full source code released by former Sculptured Software employees gbatemp.net

Well, the SNES isn't quite a "3D" console, but I'll say that Doom counts.

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polygongraphics
Polygon Graphics Bezier 4 months ago 100%
PS3 Real-time Ray-tracing https://www.youtube.com/watch?v=oLte5f34ya8

> IBM Interactive Ray-tracer (iRT) using three Sony Playstation3s (PS3) to render a model that is 75x more complex then those used in today's games. Ray-traci... This kinda goes beyond what I wrote in the sidebar, but it's cool.

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polygongraphics
Polygon Graphics Bezier 4 months ago 92%
How Modders fight Mario 64's Biggest Problem https://www.youtube.com/watch?v=3O8dPlwtcko

Kaze talks about ways to avoid unintentional invisible walls.

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polygongraphics
Polygon Graphics Bezier 4 months ago 83%
How I implemented MegaTextures on real Nintendo 64 hardware www.youtube.com

> This demo showcases a technique I came up with for the last N64Brew gamejam.You can download the ROM herehttps://github.com/lambertjamesd/n64brew2023/release...

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polygongraphics
Polygon Graphics Bezier 4 months ago 87%
Was the PS2 "Emotion Engine" over hyped? https://www.youtube.com/watch?v=_PiiXM51oBo

> Sony launched the PlayStation PS2 in 2000 to massive hype and promises. One promise was the brand-new Emotion Engine ( EE ) , the main SoC that powered the P...

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