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Incremental Games

incremental_games
Incremental Games yhvr 8 months ago 100%
How did you all come to discover incremental games?

I'll start, with less of a discovery and more of a full history: I think I was around 8 years old when I first got into them, so I can't recall for certain, but it had to be a mobile game, because all I had was an iPad at the time. I remember some of my favorites from that time tended to be arbitrary mobile games like [PickCrafter](https://fiveamp.com/pickcrafter/), Tap Tap Trillionaire ([I](https://apps.apple.com/us/app/tap-tap-trillionaire-money/id1090276143)/[A](https://play.google.com/store/apps/details?id=com.pixio.google.ttb)), and the classic [AdVenture Capitalist](https://hyperhippo.com/games/adventure-capitalist/). It's weird to see some games I used to play so long ago still maintained to this day. For a fair while I fixated on a game called Cookie Collector 2 (now known as Cookies Inc) ([I](https://apps.apple.com/us/app/cookies-inc-idle-tycoon/id918606368)/[A](https://play.google.com/store/apps/details?id=com.pixelcubestudios.android.cookiecollector2)), with occasional brief interest in games made on [Scratch](https://scratch.mit.edu/). At some point, I learned about [Antimatter Dimensions](https://ivark.github.io/AntimatterDimensions/), and I was irreversibly hooked on browser incrementals. I think at the time I even went as far as disowning Cookies Inc, which was a bit extreme, but I was likely 10 or 11--I guess I wasn't able to comprehend the concept of playing multiple games at the same time. :P I stuck close to Antimatter Dimensions for a long time, and played most of the mods that had been created, but I can only recall getting deep into the community of [Dilmod](https://dilmod.glitch.me/) (potentially broken now?). I don't think Dilmod itself served as inspiration for it, but while I was active in the community I created the first iteration of [Tree Game](https://yhvr.gitlab.io/tree-game/), which was heavily inspired by AD's Time Studies. After Tree Game, I (most notably) went on to make [Tree Game Rewritten](https://galaxy.click/play/21), [AltTPT](https://alttpt.glitch.me/) (the first mod of The Prestige Tree, before TMT even existed), [Tree Game Reloaded](https://yhvr.gitlab.io/tgr/), [CLEANSED](https://galaxy.click/play/44), [idle2.html](https://yhvr.me/i2g/idle2.html), [Pipegame](https://galaxy.click/play/3), and most recently, [galaxy.click](https://galaxy.click). It seems like a lot when laid out like this, but the games tend to be very short, and I've only published roughly 8 spread out over 4 years. It's okay to not be a constant idea machine, or a master of productivity. It's still possible to make some pretty neat stuff even if you don't have a lot of time or energy.

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